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A jam submission

NeuroSama Lost And Found AgencyView game page

Welcome to Lost And Found Agency. Here you need to help people found their lost items.
Submitted by Declyo
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NeuroSama Lost And Found Agency's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#54.1024.476
Innovation#433.2303.524
Fun#672.9683.238
Overall#692.8283.086
Visuals#922.7933.048
Audio#1101.0471.143

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Does your game contain AI-generated content?
No

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Comments

Submitted

Cute little game, it fits the theme well, and the art is nice!

Submitted(+1)

Very cute, fun and fitting for the theme! Good job!

Submitted(+1)

Very cute little game, I was a bit confused at first but once you get it you're zipping from stand to stand giving customers their lost cookies and laptops (':

Also really liked that you took the theme so literally haha, great submission to the jam!!

Developer(+1)

Thank you ❤️

The jam theme gave so much liberty and ideas, it was quite funny  ;)

Submitted(+1)

Game that really fits the theme! Although can be confusing at first, but when you understand how to play the game then it's quite fun. Good work.

Submitted(+1)

Great idea for the theme!

It wasn't very clear that you could stack carried items on top of the middle items to empty your hand so you can pick up something else. And how the outer boxes' icon showed both the wanted item for lost items and found objects to pick up was a bit confusing. At least, that's what I think is going on after playing through it twice.

I'm at least able to beat it pretty easily now. :)

Submitted(+2)

I like the idea you went for, made very good use of the theme!

Submitted(+1)

One of the only real "Lost and Found" game? epic

Yeah sometimes I didn't know if the item on the box was what I had or what was asked, but I won by day 3 anyway cause I'm epic and I used chocolates.

(+1)

Im really confused... The game have a great design but i really miss a tutorial

Developer(+1)

Yeah, it's lacking some simple tooltips above the things you can interact when approaching them , so player could understand on what to press/do

Thanks for trying it <3

Submitted(+1)

I'm glad you managed to get something working !

Your game fits the theme really well, just remember to add some sounds effect next time, good job anyway 😊

Developer

Thank you, I'm happy that  this turned out good❤️
I thought I had enough time to add sounds, well turns out I didn't, that was a fun experience)

Submitted (1 edit) (+1)

I am very confused, it's very random whether I will or will not pick the item when pressing E. I kept mashing E on different tables from different sides trying to understand the pattern but couldn't :(

Loving the concept though, extra point for Godot

Developer

The pickup of the item can be seen on evil dialogue, if she found/lost an item, but it's a bit unclear because dialogue box appears only on approximation to her)
First time with Godot, Loved the engine <3

(+1)

cute, the win condition should be a bit higher though

Developer

Thanks❤️

Yeah i didn't expect the points to be gathering so quickly