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Blis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quality | #150 | 3.784 | 4.000 |
Composition | #323 | 3.394 | 3.588 |
Impression | #341 | 3.283 | 3.471 |
Overall | #376 | 3.305 | 3.494 |
Correlation to theme | #470 | 3.060 | 3.235 |
Creativity | #523 | 3.005 | 3.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
I didnt have any good I deas untill 2 days befor the jam ended. I started off with the arp and I used ableton 12.
Theme
Picture theme
How does it fit the theme?
I used very reverby things.
Link(s) of the submission on streaming services
https://soundcloud.com/kaiden-smith-886037915/blis
Number of tracks1
Genre
Orchestral
Ambient
Soundtrack use permission
Yes (CC BY)
Any project
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Comments
Great job! I love these sub-claps)
The underwater and magical feel of your song is so lovely, great work!
A nice calming track. I could hear this on a trailer for a deep sea life documentary! Great job.
Deep wide ambiance and enjoyablx plucky arpeggios. Overall.solid entry.
I really like the ambience you have created here, it feels like I'm about to go explore the oceans. It's giving me some subnautica vibe, quite nice, well done!
I really liked the instrument you used that played like the accompaniment. It was like a bubbly sound idk how to describe it. What was it?
I love how the subs sound in this piece, you're putting my new headphones to good use!
Well done overall, this feels great for an underwater exploration game.
Music fits the image really well! The pretty bubbly apr really fits the details like the fish and the bubbles and the chord progression really creates a convincing emotional presence. Very cool!
I liked how patiently the deep drumming just kind of punctuated in there at spots without being overbearing, nice ambience with the flute(?) tones. Was just overall really pleasing, glad i got to rate this one.
Nice job! It reminded me of Hans Zimmer's "Time".
Good job! I think, although the general composition is quite simple, this isn't necessarily a bad thing and it doesn't detract from the fact that it sounds good. If you were to make a whole sountrack with this style I think it would really fit an aesthetic game, maybe like Abzu or something similar.
If you only had two days to make this track I'd say you did great!