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Gun Morning (Gamejam_Vesion)'s itch.io pageJudge feedback
Judge feedback is anonymous.
- LOVE the game volume and color blind options!! Those are so helpful and appreciated! The in game tutorial and instruction is really nice. The art design is so good on this game. It gives an old school TV 90's feel and I loved that so much. The controls and physics of the gun were unique. I was not expecting the shooting to help you navigate. That was a good design. The sound when you shoot the clown character made me laugh out loud! The ability to slow the game down was really key to balance of the game mechanics and my ability to master them. I liked being able to speed it up on a last hit that I knew would hit so I didn't have to wait. I like that you can select the different levels from the menu/save disc screen. That was handy and useful. The one thing I would say to work on is the physics of the shooting. When I shot the gun it did not consistently/always propel me a direction. It sometimes stayed where it was instead of propelling me away from the shot I'd just taken. This needs a bit of fine tuning so the player can rely on the controls and their ability to maneuver. Thank you so much for your submission to the game jam. This was really creative, very fun to play and was on theme!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1h-5Py9ZpPN-kzZrSeEs6VVyMgFd-niDzdWRnrp-Y1Bg/edit?tab=t.0#heading=h.lr899156xjnx
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Esc to pause and menu, right click to slow time and click to shoot
the game has some colorblind options
Please explain how your game fits the theme:
my third game, I'm proud of how is going
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Comments
Felt really cool when I got used to the slow-down mechanic. Fun game, good luck with the extra levels!
Great level of polish and fun gameplay, well done !
Nice idea and cute graphics! I like how it uses recently popular mechanics of shooting but adds the recoil as the core part.
The game lags a lot on the first shot, but I suppose that's the famous Godot's particle issue?
Also kudos for using Godot! :)
Thanks for the feedback! I think you might be confusing the time stop in the tutorial with lag. I don't have any complains about that either, so it's weird if it's happening to you.
Super fun gameplay and certainly in line with the theme of the jam. It easily kept me engaged long enough to complete all the levels. I also really enjoy the CRT effect. My immediate thought was "woah" when the game first booted up. Great job!
I'm happy you enjoyed my game! :D
This is a great core mechanic for a game! The time dilation was well done, and the movement felt natural. I beat it :D
A couple times the the camera was a bit too slow for how i wanted to play, so i wish it was tracking the gun along the track. I also wish there was some more middle ground between slow and not slow. Maybe using something like scroll wheel or interpolation to make that transition slower could be fun.
Great submission and fun game!
Thanks for your feedback! I will consider adding sound effects for the time dilation and maybe making it progressively slower when you use the slow time mechanic
I would polish more the camera movement
A great simple game. the tutorial is very consistent and has many safety nets. the levels get interesting and camera movement makes it interesting. the difficulty becomes very easy if you hold down the slow button for the duration. the art style and CRT effect add a ton to the game.
Thanks for your feedback! I will consider adding a time limit to the time dilation <3
I like the ideas here. Feels like sometimes the gun is affected by recoil and sometimes not, leading to a feeling of inconsistency. Really like the art for the menus and stuff. Nice job overall!!! keep making games!
Recoil only happens when you shoot at the gun. This mechanic gives the player more control over their movement, thanks for playing :)
(Levels 4 and 5 can be pretty hard without precise movement at times)
Past the jam, please add the option to reconfigure the controls and toggle bullet time. My poor laptop mouse can't do two clicks at once :(
I added Z and X to shoot and slow time in the last update, along with some extra levels. Maybe next week I will update it with customizable keys and more accessibility options :)
Really enjoyable!
I love the puzzle aspect of it and how you had to configure your angles and play with speed.
Original and got the point right away :D