Play Dodge Test - Game
Dodge Test 🤾's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #45 | 3.182 | 3.182 |
Sound | #48 | 2.455 | 2.455 |
Overall | #52 | 2.682 | 2.682 |
Aesthetics | #53 | 2.606 | 2.606 |
Gameplay | #60 | 2.485 | 2.485 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game.
1, The tutorial should be interactive and not a big bunch of text.
2, The dash is a quick teleport instead of a actual dash.
3, The mouse sensitivity is very very low.
Besides these, nice job.
Was in my mind do the tutorial interactive, but I run out of time :(. But thanks about your feedback.
i really like that you put the time and invested in the tutorial. I haven't even thought of that ! unfortunalty this game goes very slow on mac so I couldn't play it for too long before it froze.
Thanks Ivan! The tutorial level was planned from first second, it's nice that you liked. About the mac version, I'm sorry and it will be improved soon.
The sound is really bugging out on WebGL. I like the game idea and concept, but I don't think it really suits the theme well. I mean sure, dodge the balls, but there is very little skill involved in that dodging. It seems very random, getting the high score. I just run around the room continously dashing and the dodging. happened all on its own. It would have been fun to be able to keep track of any close by balls based on the shadows approaching the player, but the camera is too close to the player to do that, and I think the player's hitbox is too big to react to shadows. The clipping of the player character at the walls is extremely disturbing and breaks the flow of the player movement. The camera moves in such a way that I'm not sure if the camera is flipped or not, so I'm not sure what exact direction I'm supposed to move in
Thanks by your feedback shraa1!
Nice game bro ! Rated :)
Thanks dude!
Nice! I liked the way you made the menu, tutorial. It feels like the big game.
But I think you also had no time for mehanics improvement. For example - ball size is way too small and speed is hight, and it's hard to predict the movement. At one moment I tried to get myself hit, but it was too difficult. Try to play with the variables first, so you'll understand how your game gets more fun.
Thanks by your feedback aweelex! You're right about the time, after jam many improvements are planned!
This is a super interesting game and I like the chaotic feel of it. I feel like it would work much better from a first-person perspective, as the third-person angle isn't optimal for looking around the massive room for any incoming projectiles. A little more juice/feedback when the player dashes would help too, as it can be easy to get spacially confused if the player just teleports. Otherwise, you have a solid idea and a great implementation of it. Well done!
A courtesy rate of my game would be much appreciated!
Thanks by your feedback Sam Rooney. Added to backlog improvements!
Nice game! I like the sound effects of the balls and how the leaderboard tells you new record and who you beat. I found it hard to get depth with the walls being white maybe some color to them
Thank you Slugga Games! In future improvements the wall colors will be fixed. Do you played on browser or downloaded?
browser
The web version need some improvements, for a better experience you can download a version for your OS! Thanks for reply.
Good job! I got 5th. Maybe the camera could be a little bit farther to the player?
Congrats! And thanks by your feedback!
Great job on the game. Got 6th. It gets a bit laggy when there are too many balls in the scene but otherwise well done!
Nice omareltouny! Doyou played on browser?
Yes, I did. It was really a fun experience!
Sweet game! Got 2nd! Game does get a little laggy after 100 seconds but that could be down to the itch.io browser page, good game!
Nice!! You break it!!! Thanks by your feedback!
I'm within the top #5, can you beat me? Super fun!♥ I can't sitll manage the dash movement though O_O
Well done!! Thanks by your feedback!
Really cool! Loved the game and the music is really addicting! But the dash felt kinda weird and also it was difficult to track were the balls were due to great ammount of balls and shadows. But the loved this game, really cool and makes you want to beat your record!
Thanks by your feedback
love the music and the character! I did feel like it was tough to understand where the balls were, so survival felt almost random. My camera also kept passing through the walls too
Thanks by your feedback!
Muito divertido, salvei nos meus favoritos! Acho q vale testar a possibilidade da rotação do ângulo de visão ser feita com as setas do teclado, já q o movimento de translação fica com as letras ASWD. Mas adorei a ideia do jogo, continue assim!
Vlw Leon!
Nice concept of One Room! It was the first Godot game I've played for this jam! And I really liked it.
Thanks by your feedback SuperColo!!
No modo "survival" achei difícil a movimentação do mouse.
Agradeço seu feedbak, será melhorado em atualizações futuras! :D
Seria bom ter a opção de configurar as teclas do teclado, pois tive dificuldade para me movimentar e pular ao mesmo tempo com a disposição atual das teclas.
Agradeço seu feedback aramys, pode deixar que iremos colocar no backlog de improvements!
excelente jogo,com um potencial pra ser um grande jogo ,parabéns pela ideia!!!
Muito obrigado Mr.cruz!
Jogo bastante interessante. Tendo alguns ajustes, com certeza tem potencial para ser um excelente jogo. Parabéns pela ideia e execução do jogo!
Muito obrigado MR3e pelo feedback e por ter jogado! Pode deixar que iremos realizar os ajustes sim, se quiser contribuir falando mais sobre o que espera que seja melhorado no futuro, será adicionado ao backlog de desenvolvimento! :-D
Really fun! I love the character and he's nicely animated. I feel like the camera should be further out from his body though, it's really hard to see where the balls are.
Thank you XeonZach! It will be improved soon!