Cool game, I like the higscore concept of just trying to kill as many as you can before you die.
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SLAUGHTER HALL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #62 | 3.533 | 3.533 |
Horror | #85 | 3.267 | 3.267 |
Aesthetics | #106 | 3.733 | 3.733 |
Enjoyment (Best Game) | #188 | 2.867 | 2.867 |
Story | #341 | 1.667 | 1.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
All around fantastic stuff, felt pretty polished and the audio design was great!
Maybe reducing the difficulty would be good, i killed 5 zombies, but the effects and sound are very nice.
I couldn't survive more than 10 seconds, but I'm out of FPS practice. Was that intentional?
The control felt really smooth and I liked that I felt overwhelmed by the zombies and helpless. If you continue to work on it, it will be amazing. Good job overall!
The shooting and gfx is great, wish there was more to do or story.
That was quite the fun experience. The music really drove me to run and shoot fast.
I would of loved to play this properly as it looks great, but the motion blur and high resolution really make it lag hard on my machine. I'm getting like, 10 fps or so when I try to play. Alas, Unreal Engine, you and I are just not meant to be :(
These zombies ain't got nothing on my double tap trigger finger ๐ค๐ค
Fine gameplay loop of shooting 6 zombies while holding s, turning around to look where, reload and continue. Doom music hits hard, even if lead has such a box tone. Would have benefitted from maybe jump and some map elevation such and such...
Fun to mindless shooter around but with dark and gloomy (but semi-realistic) visuals, but a bit small of a game. Got 387 kills and died
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