Neat, simple, quite polished, and clear use of theme. Lovely time, very impressed.
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Orb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #215 | 2.897 | 2.897 |
Fun/Design | #221 | 2.949 | 2.949 |
Overall | #236 | 2.733 | 2.733 |
Theme/Limitation | #246 | 2.923 | 2.923 |
Technical Implementation | #251 | 2.615 | 2.615 |
Music/Sound | #259 | 2.282 | 2.282 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
You collect coins, and have to travel to a throne room.. At the end up in the room again at the end of the game, you also have to back track after acquiring double jump ability..
What was your team size?
You worked alone
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
If your game includes any of the optional challenges, select them below:
Feature secret items rooms or features in the game
If you did any of the optional challenges, explain how they were used:
Secret Rooms, Stuck to color pallete, add special ability (double jump), dynamic re-spawn system (similar to Celeste) just tinkered with it really.
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