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Rewinder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #1 | 4.662 | 4.662 |
Technical Implementation | #2 | 4.394 | 4.394 |
Overall | #3 | 4.346 | 4.346 |
Theme/Limitation | #5 | 4.423 | 4.423 |
Fun/Design | #9 | 4.324 | 4.324 |
Music/Sound | #21 | 3.930 | 3.930 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
My game is requires you to gather ore and backtrack to enhance your equipment and further explore your surroundings.
What was your team size?
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
If your game includes any of the optional challenges, select them below:
Feature secret items rooms or features in the game
If you did any of the optional challenges, explain how they were used:
I made one final ending which is unlocked by collecting ALL the nodes, one of those nodes is hidden.
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Comments
Really nice presentation and overall aesthetic, with a great starting intro. Though the pacing overall is on the nice side the enemies can feel a bit uneven.
-Favorite part is the tangible progress felt by gaining each orb that lets you reach new areas/orbs to continue forward, alongside beam/weapon upgrades. Pulling yourself back to base doubling as a way to recover health likely lost from that journey was also real nice.
-I'd have liked the enemy 'spawn rate' to be more consistent, like based on orbs collected so far, etc. They felt a bit random and separate to your progression.
What an awesome game! It has the whole package,great theme implementation, amazing graphics, perfect soundtrack. I can't fault it. What you made in a week is outstanding!
Amazing game! Never would have thought it was made in just one week because it felt so good to play. Great concept and great execution!
What to say? This game is absolutely fantastic! I mean, the art, the sound design, the mechanic, the progression.. Everything is so well done! I can’t believe you did that much in just a week. This is a definitely a game that could be expanded to a full commercial game. Because of the simple controls, it could even be a mobile game. I played with an xbox one controller and it felt amazing, thank you for supporting gamepads!
I think your game perfectly fits the theme. It’s a very great take on the theme, that doesn’t feel like a chore. Quite the opposite actually, you’re pretty excited to come back to get some upgrades. Having the ability to hold b to go back to base is amazing.
Few things I would improve:
At the beginning I nearly quit, as I was not feeling like I was going to progress. I’m glad I continued as it was very satisfying to reach the end.
This is the best game I’ve played during this jam. Really well done. I hope you’ll consider turning this into a full game!
PS: Small bug at the end, the cinematic started but the game was still running in the background so I was hearing the “teleport back” sound over and over.
Really great game! I did encounter a bug where I broke a rock open that dropped a node, but I didn't pick it up before I died. The node vanished and I ended up not having enough for the end.
The game was very relaxing and engaging though, so I played through again! I had a blast and even got the true ending.
I have only positive things to say about the game jam entry. Great work!
Fantastic game, from the simple character to the stunning cutscene art, loved the beam mechanic... Best game of the Jam I've played yet.
Art and premise of the game was great! Enemies came at a good pace enough to feel like a constant threat, but not too many as to feel overwhelming.
One thing I think would have improved the onboarding a little is to have the player play the game a little before getting them to head back to the lab for upgrades, but overall I had a bunch of fun.
Nice work!
amazing!!
Great game! Perfect intro to the storey, music, sound and atmosphere. Game play art is a nice pixel style and good colour palette. It was a little tough for me to get far but that is due to my lack of skill in gaming. I love the beam limitation and coincidentally is very similar to my game and would love to have your feedback.
This is one of the best games I’ve played in the jam. I have Firefox, so no sound for me :( but I’m willing to bet that it’s great. The controls are awesome, the difficulty is just right, the objective and themes are clear. The only nitpick I have is that I didn’t initially know what nodes did, but I probably wasn’t paying attention to the controls page lol. This is fantastic in every way!
What a cool design! Love the art and the cutscenes. The leveling up mechanic was really well done and you feel the upgrades when they happen. Initially it took me awhile to figure out because I'm a dumb dumb and didn't read the how to play, but once I get it it was a lot of fun! I really couldn't figure it out at a certain point where it felt like I couldn't get to anything, but I'm sure with time I would have found the next node. Thanks for putting it out there!
Thank you! I appreciate the time you took to play and record your gameplay. I've never seen anyone play my games so that was quite the experience. I've uploaded a GIF with the solution for the 4th node in my KNOWN ISSUES section, which now I know it can be confusing.
Thanks for the feedback!
Love the game, totally adictive for me. Amazing that you achive this in one week! the mechanis is really clever, love the pixel art and all the aesthetics.
My favorite so far!
could you check out my Jam submission? i'll really appreciate it. Thanks!
One of the best games in the jam, great colors, really nice art and well polished, really enjoyed it, played till the end. Only thing missing is the sound
To do this in one week must've been a real challenge, great work! the art and the colors come together in a perfect way, the idea beeing able to rewind your way back to the core it's a nice mechanic, which gives it a unique game feel and the story seems pretty nice.
Consider checking out my game if you find the time :D
This is an extremely well polished game for the time frame. Great way to introduce the game mechanics in the beginning. Juggling the enemies while trying to place the nodes was hard at times but it felt so satisfying to finish.
It is an EPIC game. The idea is very good as well as the execution.
I found a bug, if you enter the lab when you are still pressing "r", the player gets stuck at the portal, and if you fire you can get off there but you have still the rewind animation.
The best game I have seen so far.
What an insane game to make in a week! Reaalllyyy amazed!!!
Very neat game
Liked every aspect of it
Kind of had to learn some things myself because i dont like written tutorials but i liked it
I didnt hear any sounds i dont know if its on my side or anything but :/
GGs
Wanna play my game ?
https://hot-shack.itch.io/a-shacking-adventure
I'll appreciate every single feedback on it Thanks for your time
Nice and well polished! Good job. I found it a little overwhelming at first but I got the hand of it.
Really amazing game!! It fits the theme very very well, it's super moody and well executed, perfect idea and execution, well done!!