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A jam submission

Iterative ErrorView game page

Fufill none of the conditions to progress.
Submitted by msipp27 (@IsaacDa83862853), jinke — 13 hours, 53 minutes before the deadline
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Play Iterative Error

Iterative Error's itch.io page

Results

CriteriaRankScore*Raw Score
Topic#4273.1223.122
Sound#5462.6832.683
Creativity#5762.8542.854
Visuals#6322.6102.610
WOWIE!#6852.3662.366
Fun#7402.2682.268
Simplicity#7642.7562.756

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Richard Collins

Credits
See ingame credits

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted

Veeeeery strange platforming, but also a veeeeeery cute character sprite. :P

Submitted (1 edit)

Got stuck here, cant jump, cant take the coin, going left respawn me as soon as i start falling, did i miss something ? :(. i wanted to see where this was going it was getting interesting !

Developer

you actually can jump, your jump height is simply reduced

Developer

oh oops, nvm i forgot to set the platforms to the right layer

Submitted

Really interesting controls. Sadly I got stuck on the first trampoline level, it was quite confusing, because everything killed except the flag, but the flag didn't do anything, I just bounced off the top of the flag.

Developer(+1)

the spikes shouldn't kill you, if they did, that's a bug

Submitted

Ah I see, then I think it bugged out.

Developer

not sure why that would occur, there's no fall code for that level, nor is there any objects with the deadly object code on them.

Submitted (1 edit)

I did some testing and I suspect it is your level loading logic that is buggy.

I tried hitting the spike over and over again and there is a low chance that it actually drops to the next level (the level with coins). When the spike didn't work sometimes an image popped in for 1 frame which looked like coins (perhaps the coin level). Also when I completely reload the page and the game sometimes the 2nd level is this trampoline level.

I suspect, that the spike works but the game loads the wrong level.

PS: this is the "buggy" trampoline level by the way

Developer

That is actually a known issue, where the level loader thinks that a level is level 9 at the start, and since you can't touch the ground in that level, that causes the bug.

Submitted

I found the controls pretty interesting, you can go as fast as you want, but be prepared to face the consequences. :) Would be cool to have a restart button and to reset player's velocity when you respawn, cause this killed me quite a few times.

Developer

sorry to hear that, this was a known issue but i though i had caught all instances of it.

Submitted

The music and the art are great, I like the character a lot!

The controls, however, are a bit lackluster imo.

For example: I realized how you programmed left / right, you're not moving your character on a fixed number / axis, you're adding a force on a key input, which means that if I spam A enough, I can skip almost the whole level and reach the flag by boosting the character with 100000 force :D

It also means that air control (controlling your character mid air) is not smoothed out, which is a big factor for me in plattformer games like these.

I also got stuck on the jump well (could not jump at all). If you work on the controls, this game could turn out to be one of the better ones here! :)

Developer

the force thing was the only way i could get collisions to work. (also your jump height is reduced in the jump well!)

Submitted

This was hella confusing, but in a good way.

Sometimes I wondered if I broke the game or if it was intenional.

Well done!

Submitted

Great interpretation of the theme! I really liked the music!

Developer

thanks!

Submitted

I like the idea that you get instructions and must do the opposite. I have to say the controls are really unintuitive with the acceleration. The second level kills you at unexpected moments (the hitbox for falling should probably be quite a bit lower or however you do it)

Developer

there is a script called gamemanager that handles falling, as well as death by coins. the unintuitive controls are because it's my first game, i apologize!

Submitted

No need to apologize! It's an element of learning. Congratulations for making your first game!

Developer(+1)

thanks!

Submitted

I like the idea that you get instructions and must do the opposite. I have to say the controls are really unintuitive with the acceleration. The second level kills you at unexpected moments (the hitbox for falling should probably be quite a bit lower or however you do it)

Developer

ANNOUCEMENT: if anyone is having problems with level 2, please describe excactly what you did, so that i can fix the problem

Submitted

The movement feels weird and annoying to control. In a platformer, you want control over where you go. Also, I don't understand level 2.  The music and visuals are quite good though.

Developer

sorry! there seems to be a bug with level 2 that i wasn't aware of, the first set of spikes doesn't work properly, no idea what causes it.

Developer

i also cannot seem to reproduce the error in the unity editor

Submitted

I'm not sure if I understand it but it is wierd.. which means I like it :D

Developer

thanks!

Submitted

Cool little game! :D Good job mate.

Developer

thanks <3

Submitted

Smart to make the win conditions the opposite. The game is fun to play, but the controls are not very intuitive. For instance, it was not clear to me immediately that you could speed up by pressing a direction multiple times.  It fits very well with the theme and I really like the player character!

I got stuk at some point in a level where a double jump is added . I might return to finish the game when I know how to do it!

Submitted

It's good but in level 2 the first spiekes doesen't work an in the level wo oben steht hmmm? whats going on? I don't know what I supposed to do

Developer

this is a commonly reported bug, i'm not sure what causes it, just jump into the second set to fix it

Submitted

Pretty good art, the controls are very confusing and I got stuck on level 3 but it was fun to play!

Developer

i didn't know how to make hold down key controls so

Submitted

It's really confusing, I often found myslef succeeding without even realising it or trying.

The movement is a bit weird. But other than that, it's ok ;)

Submitted

I like the game, I hope there would be better movement, but overall nice game! (Please consider checking out my game :D )

Submitted

The player character is realy cute, but the controls are really weird. BUt to make the winning conditions the opposite of what to do is a smart idea.^^

Submitted

Hey, 
I really like that little player character, its really cute :). It takes some time to get used to the controls though and I did not make it through level 2 or 3 ? The winnign condition was avoid the spikes, so naturally I jumped inside and lost ;( 

still fun though, good job ;) 

Developer(+1)

hey! level 2 has the win conditon of 'touch the flag' and level 3 doesn't have any spikes! so touching the spikes in level 2 should bring you to the next level. level 3 has the win condition of 'fall into the pit'

Viewing comments 20 to 1 of 26 · Previous page · First page