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A jam submission

SunburnView game page

Save critical data from the surface of a procedurally generated and destructible planet
Submitted by bl4st (@Hardcore_c4sual), Devarieuxmusic — 9 hours, 28 minutes before the deadline
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Sunburn's itch.io page

Results

CriteriaRankScore*Raw Score
WOWIE!#214.0614.061
Visuals#244.4554.455
Fun#523.9553.955
Sound#993.6673.667
Creativity#1193.8643.864
Simplicity#3453.6823.682
Topic#3643.2423.242

Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Yes Devarieux Music did the soundtrack for this game

Credits
https://twitter.com/Hardcore_c4sual or https://bl4st.itch.io/

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Comments

Viewing comments 27 to 8 of 47 · Next page · Previous page · First page · Last page
Submitted(+1)

Super good looking, insanely addictive, can't stop mining them voxels!

Submitted(+1)

Nice meditative game. The visuals are pretty good, too) Great job!

Submitted(+1)

Awesome game, great atmosphere. Perfectly fits the theme. Getting to the point where I could just fly around and destroy anything in my path felt great.

(+1)

Wow, very good game! Very nice graphics and system. The buy menu takes forever to load after 20 minutes of playing. But still, breathtaking.

Submitted(+1)

Awesome game! One of the best in the jam! Felt super satisfying reaching the stratosphere!

Visuals and sound deisgn are top notch. The game itself is really polished.

Very well done!

Submitted(+1)

The visuals are absolutely breathtaking, too bad the idea in itself was sort of unclear, maybe some sort of tutorial would have helped, but nevermind, this looks amazing 

Developer

I agree, i was short in time and couldnt finish everything properly ^^'

Submitted(+1)

Cool game, I liked it a lot!

Submitted(+1)

Cool mechanics. Love the procedural generation. 

Submitted(+1)

Interesting to see a completed grinding game in a game jam. Can be a bit tedious, but overall it's well implemented. The mechanics are working, I haven't got stuck anywhere and the visual feedback is enough to let you know what you can do and what you can't. It was a pleasure to dig and find your way to the destination, and of course, collecting minerals and upgrading your ball. Which looks like a charged electronic ball from half-life 2. A nice 3d game submission!

Submitted

Really cool mechanics and super fun!

Submitted(+1)

Is the terrain done using Marching Cubes algorithm?

Developer

Yes :)

Submitted(+1)

How in the world did you pull this off? Great work, really enjoying it!

Developer(+2)

Cofee

Submitted(+1)

This is REALLY good for a jam game!! It feels almost like Subnautica, like I'm stranded on an alien planet and have to mine and go further and further out
Love the graphics, it took me a while to figure out I burned in the sun but apart from that, perfect entry

Submitted(+1)

The art and polish in this game is amazing. I love how you can destroy the environment with the laser. Everything is super intuitive. Overall great game, especially for a jam.

Submitted(+1)

Amazing game for such a short amount of time!

Well done!

(+1)

So good game. It doesn't even look like a 72 h game. Great job. I've had lots of fun playing it. Is there end, when I flew up to the sky?

Developer(+1)

When you go high enough there is just a "good job" from the Ship's AI, then it's just sandbox

Submitted(+1)

best game so far

Submitted(+1)

That was a really neat. Finished the game out. Only thing is I wish the laser was a bit more "satisfying" to use. 

Submitted(+1)

This is absolutely beautiful...

Submitted(+1)

I'm in love with this lowpoly artsytle! I'm also impressed by the procedural generation of the map. Am i right that the mining Nodes on top give more $ ? 

Developer(+1)

Yes there is 3 types of minable material spawning at different layers, the higher ones give much more !

Viewing comments 27 to 8 of 47 · Next page · Previous page · First page · Last page