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Beelzebounce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #19 | 4.361 | 4.361 |
Fun | #35 | 4.000 | 4.000 |
Sound | #58 | 3.806 | 3.806 |
WOWIE! | #115 | 3.667 | 3.667 |
Creativity | #123 | 3.861 | 3.861 |
Topic | #299 | 3.444 | 3.444 |
Visuals | #505 | 2.944 | 2.944 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Zayne from LTGD
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Comments
Seems interesting tbh, i haven’t played it yet, but i will
Great addictive fun! Only issue I found was that when you click, the gun appears on the cursor (so the gun can jump around, as opposed to gliding with the mouse), maybe it'd be better if it followed the cursor? Although I have seen your devlog and I realise you made this with touch controls in mind.
Great job! Please check out my game if you get the chance.
The ragdoll does get stuck around a lot, but it's pretty entertaining to play. I could totally see this being addicting af if you were to add stuff like more guns and more people to... Put out your masochistic desires out on? Either way, good job!
infinite points baby!! B) (ye the player has been stuck for like 2/3 mins now... I'm alsmost sure he's stuck like that)
The game is really good and, despite of what you say in your devlog (that's how i discovered you btw), the art is pretty good. Only thing i'd change is the shotgun because it's the only weapon that you can't use while holding the mouse/finger (that's pretty inconsistent and counter intuitive imo), but other than that good job really!! (^D^)
After learning the main mechanics, it's quite an addictive game. This should be on the google play store.
Jesus
Really unique and fun to play! when will it be available on the google play store? 🙃
Big fan of your youtube channel, so I was excited to see you've participated too.
I found it a bit confusing that the gun jumps to the mouse position when fired. It might help if the gun followed the mouse constantly. It is also not clear whether you can remove limbs or not, and how to achieve it. I think I did it but it could've just been the limb being hidden by the body.
Keep practicing the art, I can actually tell what your drawings are supposed to be, you can only improve. Voice acting, ragdoll physics and blood particles really make this game fun.
I'd appreciate you playing and rating my game too, it also has ragdolls :)
This game is good! I love the ambient sounds! I like how his head randomly vanishes :)
Rhats so great, I have not yet seen anyone who has dealt with the subject in this way! Really fun but i dont its defintly not finished after shotgun you cant play anymore.
Where do you get this crazy game ideas from? Very cool and addicting game.
no teachable moment here .. just torture
loved the voice over x)
i prefer the voice over tutorial to the normal hand held it blends more nicely to the game play
has a nice cathartic sense to it
good for unwinding
It reminds me of old Newgrounds games, and that's not a bad thing in the slightest. Great job!
Thank you! I was kinda aiming for that 'very quickly jump into an almost-disposable gameplay mechanic' thing that Newgrounds used to be so good for. I'm glad it came across!
Very funny to kill people, so I approve. Good VO too. Not much meat on it's bones, but fun whilst it lasts
Haha, I love the voice over! I had to give sound 5 stars for that alone, great job. Also I think I played for way longer than intended, I just kept wanting to spend the upgrade point on more ammo. Great effort and so simple.
Lmao this game was hilarious, I also liked how the tutorial was delivered through voice, it meant that I could screw around and try to figure stuff out on my own, but I wouldn't be stuck for too long since the voice would catch up eventually. The narration gave me a similar vibe to Trivia Murder Party from Jackpox, which is a good thing!
I appreciate how simple the game is, but the single linear upgrade path which doesn't give me any indication of what comes next doesn't really give me much incentive to play the game past the point the narration ends. I had 1000 blood, the next upgrade was at 4000 blood and for all I know the upgrade could've been 5 more ammo on my pistol. I don't think this would be an issue if the gameplay wasn't so easy, but I felt like I could pretty easily find a sweet spot to hold the mouse button in a certain spot to shoot Derek into oblivion. So at that point it was just grinding up to 4000 blood.
Overall it's a pretty cool game though, well done!
Very oddly satisfying to just keep shooting Derreck the scalper in his scalping face (until the face disappears, together with his head and some other limbs too that is). Looking forward to the devlog on this!
Fun concept! Found it a little hard to play, but overall very nice job😁