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Unfortunate pAIring's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #60 | 4.281 | 4.281 |
On Topic | #278 | 3.531 | 3.531 |
WOWIE! | #329 | 3.125 | 3.125 |
Fun | #360 | 3.094 | 3.094 |
Creativity | #367 | 3.313 | 3.313 |
Sound | #446 | 2.750 | 2.750 |
Visuals | #486 | 2.875 | 2.875 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
No music.
Credits
Bálint Hammer (hammbalint)
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Comments
Interesting maze generation and powerups, plus a tf2 reference, very cool maze game.
Thanks for playing! I'm glad you catched the tf2 reference ;)
well built game. Interesting concept. Had fun playing.
Check out mine if you want:https://itch.io/jam/wowie-jam-4/rate/1663718
Cool concept and good execution, I like the maze generation, pretty good use of the theme and creative. The freeze power up is more annoying than useful but I like the gun a lot.
Overall good job!
Thank you for the detailed feedback! I agree with you.
I took two trials to figure it out how the AI can actually help you, but then it was super fun :) very good game
Thank you. I really enjoyed your game too!
Super fun idea once I learned that the maze generation isn't just an helping hand but a strategy it was really fun to complete!! Well done!!
Thanks for playing, Redstoneworker! I'm glad you had fun :)
Awesome Game Idea
I'm glad you liked it! Thanks for playing!
I didn't know you could have a gun, this changes everything! lol
Yeah it's pretty hidden unfortunately.
Thank you! Yeah that was the main idea for the game.
That was fun. I really liked the witty dialogue the Ai brain was saying. The maze generation was pretty interesting as well. Really nice game
Thank you! Yes I spent a little too much time writing saucy AI lines, but that's the gimmick of the game so thx for playing!
Cool game! Maze generation is very cool, how achieve it?
Thx. Found algorithm online.
👍
I hope you rated accordingly 😅
I really like this game! The little things like the little background noise that plays when you move around, the different powerups you can get- I'm not sure if these mazes are AI generated or pre-made- but either way they all are a perfect balance of tricky but simple at the same time. Really, really good game!
From the bottom of my heart, thank you! This was the best review for any of my games. The maze is always AI generated. If I get home I will check out your game :)
i cannot fathom generating a maze artificially. that is so unbelievably impressive.
Cool game, the maze generation is cool and it's quite fun trying to avoid the enemies. The audio almost made me go crazy tho haha. Good job.
Haha, yeah thanks. I am not very good at audio mastering 😅
Neat idea, though not sure it really involves AI much apart from it noticing specific things about you but thats ok, its a tough theme. I do like the maze generation, that is worth praising you for. Nice job
Thank you for your kind words!
Based brain. Fun game, Good job!
Thank you very much! This means a lot to me! You are the based here
Had fun playing the game. Reached final level 10. Good use of the topic
Thank you again. I had a good time playing with y'all!
cool
Thx
Really enjoyed it, the AI part of the game is creative, but the enemy AI doesn't pose much of a threat, at best it mildly delayed me making it to the exit
Thank you for your feeedback! Enemy AI part noted!
Yeah, specifically at the start sometimes all I had to do was wait for the enemy to come into the starter room so I could go around it
The AI abilities were creative. The suspense of trying to find the path to the end of the maze with the enemies closing in on you was pretty great.
Thank you! This was exactly what I intended the game to be.
Cool game, I really liked the concept of an AI helping you through a maze, although I wish it started smaller and then gradually got bigger
Thank you for your feedback! I agree, that would have been really cool. Unfortunately I didn't think of that. I am definitely going back to this project.
Like, that would have been sooo simple to implement, but oh well, 3 days is not a lot