thank u SO much, I've seen some of your work and it really inspired me to try animating some little things (working my way up to bigger ones!) I'll definitely check out the thread and ask more questions if I have them.
millie gave me a basic explanation that one way of animating in decker is basically layering canvases and timing them, and that the best way to draw on a canvas is to draw on the bg and then "copy to canvas"? is this the logic behind zazz?
if it's ok, can you also explain the benefits/mechanics of zazz vs puppeteer? millie also gave a basic intro to me saying zazz was better for looping bg animations and puppeteer was optimal for cutscenes? can u tell me more?