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alana_jb

35
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A member registered Jun 25, 2019 · View creator page →

Creator of

Recent community posts

Love the art!

Thanks for the feedback! After the jam I will update it so the camera movement is more clear and give the option to not snap the camera. 

I like the concept and what you have so far. I think this could really benefit with some post-jam updates to polish it up and add more variety

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Thanks! I didn't make the art, it was all done by https://twitter.com/Orchids_Ar

As others have said, it could use a bit more of a tutorial. But once everything clicks, this one is something special

Pretty good 1 button game. Got a high score of 10 but only because the paddle got stuck in the ball a couple times

Thanks! Right now my plan is to just update this game with the feedback from everyone's comments

Thanks! I will definitely keep working on it to give it more depth and variety

Yeah, it can be difficult to track if you get too far ahead.. Will try to find some way to fix that

That's a good idea, will try to add that after the jam

I'm planning on adding more info and variety after the jam

Thanks! I wanted to add more info in the game but ran out of time so just added the info to the description

A tutorial and more clarity are def the first things I'm going to be adding once the jam ends

I like the idea, I think it just needs more levels and a better indicator of how the powers recharge. Maybe you could add an hourglass that fills as you get more power and empties as you use it

I like the idea (I like seeing how different people take the same idea I had in very unique directions), but I think it could use a bit more polish. As others have said, the hero's health is too high, and there isn't much feedback for when the hero takes damage

I think more variety in minion types to allow for some more strategies would also improve the game

Overall, I think it is pretty good for being made in 48 hours, and could be made way better with some more time put into it.

Overall pretty good, but the learning curve can be a bit stiff. Took me quite a few tries to get through the first floor.

Good game. The art style was simple and charming, and the gameplay was enoyable.

This game is great! 

I think with more work to flesh out more possible redactions it could be even better. Right now there are times where something logically makes sense reading it but the game marks it as not making sense

Thanks for the feedback! I know the game is pretty confusing in its current state, so adding some tutorials and on-screen indicators is definitely high on my priority list once the jam ends

There are some times where blocking will not cause the enemy to take their next action, but overall I think the game is pretty enjoyable!

Fun game! I can definitely see ways that it can be expanded upon in the future, but this is pretty good already

Love the idea but a few bugs. Main one I noticed is that the movements in the bottom left corner didn't always line up with what the robot was actually doing

The basic idea is fun but I think it could use more feedback of what things do and what the goal of the game is

Really neat concept, and the idea of it being toy blocks was very fun

Thanks! I thought about having some rng to how much each reward affected  things, but opted to keep it at constant values. I definitely think there needs to be some way to keep each run from being too same-y

This is a very cool concept for a game, but I think making it a bit less linear would improve it a lot. Definitely one that could be expanded into a larger game.

I already know a few things I want to change, so I'll probably work on those changes at the very least

Thanks! I wanted to add indicators of which bars would be changed by what your mouse is hovering over but ran out of time

Very cute game.

I think it could benefit from having some indicator of where trainers are going to spawn in the next round.

Good simple controls, reminds me of old flash games.

Also the art was nice.

Seems very polished and had a good feel to the controls

Love the art style!

Fun little platformer game with a neat premise

Gameplay light but very interesting and kept me engaged the whole way throug

Very well made and polished, with a lot of depth squeezed into a small game