I'm working on implementing a parameter in ArmonyMaker to humanize the timing and dynamics of the various musical instruments. As you can see from the Ardour screenshot, the reverb on the two pianos is set almost to the maximum, and in my headphones, it sounds just right.
astasio
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Listening to these three tracks has been quite an intriguing experience, especially from a composer's point of view. The first track feels more like an exploration of soundscapes rather than a traditional musical piece—it’s fascinating how sampled noises can evoke such texture and atmosphere, even if it doesn’t follow a conventional melodic or harmonic structure. The second track, with its extended pad on a single note, challenges the listener to focus on subtle shifts in timbre and dynamics. While it might feel minimalistic, it’s a bold statement in patience and restraint. Finally, the third track starts to unfold with more musical elements, and it’s here that I feel a stronger connection as a composer. The interplay of ideas and development hints at a narrative, which makes it the most engaging of the three for me. Each track, in its own way, offers a unique perspective on what music can be, and I appreciate the creativity behind them, even if they don’t all align with my personal approach to composition.
I really find it unfair of you to attack me unfairly, and at this point also of the promoter of the jam who cancelled my participation based on your insinuations. an unfounded suspicion is not enough to accuse people. an artificial intelligence would require gigabytes of data to work, my software weighs about 20mb. alternatively you could use an artificial intelligence service via the web but my software also works offline. this can be ascertained by anyone, and. as far as I'm concerned it proves that I have been unfairly defamed!
I'm the developer of https://astasio.itch.io/armonymaker
if you are interested, with armonyMaker you can create all the tracks you need with just one click.
Otherwise, if you like, I can generate some sample tracks for you to use in your game, just describe the mood it should have.