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Echolocator Pat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #94 | 3.343 | 3.343 |
Overall | #131 | 3.400 | 3.400 |
Graphics | #134 | 3.543 | 3.543 |
Audio | #197 | 2.914 | 2.914 |
Innovation | #209 | 2.743 | 2.743 |
Theme interpretation | #237 | 2.800 | 2.800 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Jademonas/Echolocator-Pat
Game description
A short metroidvania-ish platformer about a small bat
Theme interpretation
Echolocation can be used to find things you aren't normally able to see!
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Small Palette
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Comments
I had a good time! It was really cool! I like the idea of echolocation to help find secrets, it's simple and effective. The character is cute, well drawn and animated. I agree with the comments about the cooldown for jumping, it would be nice if it recharged instantly when you hit the ground. And maybe it would be more practical if echolocation didn't take a blood bar.
Very nice game ! :)
I see where you are coming from ;). It reminds me a lot of the Ori and the blind forest. I like how you can check hidden places with an echo.
The bat is adorable and the music is good.
A wonderful entry. Very peaceful, I'd definitely come back to play this one again and find the chocolate pallette ;)
I think I agree with the previous comment about the cooldown mechanic. I think you do still need it in order to reward well-thoughtout platforming, but it would be nice if the jumps came back a little bit quicker when you're on the ground. That's definitely a very minor gripe though. I loved this one.
cool game and a good example that you don't need hyper realistic graphics to make a fun game.
I like the simple graphics. The bat's design is pretty cool, the palette change mechanic was a welcomed surprise.
I like the cute art style, and I think the bat theme was great. I found it interesting how you used the vials to act as a method to give the character more movement options! I think if you added more world objects to flesh it out, and maybe change the font of the main menu to a dedicated pixel font, it'd look awesome! Well done.
This is so cool. I love the game mechanic (reminds me of A Short Hike) and always wanted to try making a game with it.
You did a great job with the graphics and it’s overall very satisfying!
Not sure how I feel about the cooldown system in a platformer like this. On one hand it rewards exploration and makes for cool navigation puzzle, on the other hand having to wait at every failure hurts the pacing. I feel like you could've auto refilled as soon as you touch the ground and would still have kept the same effect.
Other than that it's really well done, hope you keep experimenting like this, great work! And that sprite is cute AF <3
It's a cute concept! We love Pat and we love how you implemented the echolocation mechanic!
Great job!
A surprisingly satisfying platformer! Getting those extra jumps felt real good.
Super cute, loved the art and style. Very good use of the theme. I did get lost a lot and wasn't able to find any more of the orbs, but the echolocation was a really creative idea. Great job!
This was a really clever game. Echolocation as the way to find secrets isn’t something I’ve seen before and I liked it! Great work on this!
Fun game. 14/14 Pitouette found but took me 2412.14. Great job!
Thank you for playing! Glad you could find them all :D
Fun and deceptively simple platformer! Love the cute graphics and audio, and nice use of limited colour palette. My only small gripe is that I would have liked more written instructions. Great work.
Very nice and cute game! The mechanic to unlock how many action you have is interesting but because in recharge overtime it sometimes quite annoying to have to wait for a while if you want to 3-4 jump. And it very easy to get lost because of the environment look all the same.
overall a solid game! keep it up!
Thank you! Im going to keep that in mind for a post-jam version :D
Super cute platformer! i loved the music
Very cute little game. I enjoyed the music
Really cute character design, I'm going to be the odd one out and say I really enjoyed the echolocation mechanic as a way of searching for and revealing secret passages! I thought that was a super cool way to incorporate echolocation into a game! The changing palettes was very cool, though not really clear why it was happening. Some design variation between different areas of the cave with rocks and other decorations could be a nice touch. Overall I really enjoyed it, great job!!!
Glad you liked it! Im probably going to do a post-jam version later, so thank you for the feedback too!
Overall very good, couple things I didn't like was that the blood regenerates a bit slow so you cant really do quick platforming, the color palette thing was a bit confusing and also the left side of my screen didn't change, the dash felt a bit underutilized and the whole echolocation mechanic and connection to the Jams theme felt like an unnecessary addition. I did like the music, theme and platforming though, good job!
Thanks for the feedback! I will probably end up doing a post-jam version later and ill keep these in mind :D