Play game
Stack Attack!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #525 | 4.146 | 4.146 |
Overall | #636 | 3.813 | 3.813 |
Enjoyment | #651 | 3.707 | 3.707 |
Creativity | #1518 | 3.585 | 3.585 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Build your Stack on a Scale
Development Time
96 hours
(Optional) Please credit all assets you've used
Various SFX from Mixkit
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great take on the theme. Think it needs some little tweaks but I would love to see this idea expanded and worked on more <3
Thanks. You're in luck uploading a pretty big update (probably) tomorrow adding a bit of replayability
Really! Nice can't believe you guys are already making changes that's cray cool. Ill keep an eye out.
Very cute and simple game! It's enjoyable for a short time as there's not a scale up in difficulty, but there's merit here! Funny thing that happened was that in the menu the toys started hiding the sound buttons a little haha. The art was adorable and it was an interesting choice to have each of theme make a different sound according to what they were!
Interesting use of the theme. I think there's a bug where the items just drop as soon as you click on it. Other than that I think there needs to be some consequences for dropping the items off the scale. Also I don't really see myself scaling the items that much so maybe need some ways to incentivise the usage. Good that you score more for putting more items onto the scale.
Thanks for the thourough feedback. I think I agree on most of it. Big blocks are worth double the points but it could probably be more (and be more obvious)
There's a significant update coming once the voting ends giving each level a challenge to fullfill + trophies to unlock.
Really cool game , feels like it needs a wee bit of tweaking in the difficulty department but other than that really solid
Thanks for the feedback. Though easier or harder?
harder it feels like there is no consequence to dropping blocks
Super cool! I really like the theming and execution, and the instant feedback makes this game extra enjoyable. Would love to see more levels in the future; well done!
I really like the artwork, it looks so funny and stylish. For the gameplay, I wished we were told on the rules for the scoring system.
A simple but stylish design. The sounds all the objects make when selected really sell it and put a smile on my face. The resizing and rotating part is barely needed that I nearly forgot about them, but otherwise its a nice game.
Intuitive and fun game, really liked the sound design. Thanks for such a cute game!
I think it can be developed further, maybe add levels and different items on them, have you thought about it?
In theory there is already different themes for each level ( 2 colors only, only animals etc.) but I didn't have enough items/ time to properly flesh it out and also think it doesn't really matter gameplay wise.
I have a post jam update lined up where I'll add level challenges for bonus points => No animals on the left, at least 3 super sized items etc. And you'll collect "trophies" in your trophy room as a medium/ long term incentive
This game looks great! Plays well and is pretty fun! I found the sfx a little much and for some reason I could not mute them but that could be a weird bug on my end.
Thanks for the feedback. No it's just broken.
Really good game and also addictive, I enjoyed playing it and it fits the theme perfectly, congrats
Very fun game. I tried till I reached full stars result :D
The best game of this genre i have played. Well done
I love the way the scale freaks out if something leans too far to one side! It’s easy for physics to get a little janky in games like this, but I thought this one worked remarkably well.
You're getting my vote
Enjoyable and good use of the theme.
Wow, fits the theme so incredible well, in every aspect. (Had a really similiar idea in the beginning kinda regretting going in a bit different direction now :)) I dont know if I did something wrong, but just putting items alternately left and right without scale or rotating seems to make for a really decent score, which kind of defeats the purpose of those cool mechanics.
Fun game! I love the artstyle and sound design. The gameplay is simple and yet addictive.
Heh, I like the idea and play on words. It’s a fun little game. The Tetris mechanics are kinda of a strange addition given they are nullified by the physics. Though I guess it’s as good as any shape.
Yeah I originally had more organic shapes in mind but as the game became more about fast pace (instead of deliberate puzzle) the rotation of the pieces needed to be fast and simple as well => 90 degree turns. This in turn somewhat required the pieces to be "stackable" on 90 degree turns => tetris shapes.
Amazing, fun little game. Delightful graphics and super easy game play. Exactly what I love. Played this game a little too much at work hehe. Great job EmberByte.
i don't know if it's a good score or not but i finally got my 3 stars!
hectic and fun to play, with nice art style, good job!