I actually enjoyed the hell out of this. super fun and challenging puzzles. 10/10 would play it again!
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Square²'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #833 | 3.622 | 3.622 |
Creativity | #903 | 3.811 | 3.811 |
Overall | #973 | 3.667 | 3.667 |
Style | #1670 | 3.568 | 3.568 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game both changes in size and difficulty to a scale throughout the game
Development Time
(Optional) Please credit all assets you've used
All assets by me :D
Comments
Damn, that was good !!!
Happy you finished your game this year ! The result is amazing !
The controls were a little slippery, it was very, very, hard to stop the character and bring its speed to 0.
Big GG !!!
Very smart. Cool transition animations. The level evolution was a great mechanic. Nice job.
Interesting for the level to keep expanding and using existing level geometry. Wished the controls are less slippery though, or at least let us restart from the last collected blue square if we died.
Very lovely! Simplistic themes with awesome level design and some fitting background music made it way more fun :) Certainly I really like this one, good job!
One of my favorite games of the jam so far, 10/10!!! Great art style, nice and simple. Level design quality is off the charts, all the mechanics are explained implicitly yet very clearly to the player which is excellent!! I played through the whole thing and enjoyed it all, if you ended up working on this game further and releasing it I would 100% download it!
I absolutely adore the art style, the movement feels a little too slidely though, I'd except the player to come to a halt much quicker when landing
This minimalist approach is awesome, really like it! This would be perfect on a handheld retro console. The pink blocks were fantastic in their design since they felt more rewarding to master as compared to the red blocks for instance. Good work!
A cool idea with a simple premise! It was enjoyable with a good challenge, congratulation for making this!
always love the simple bright colours on black background style- keeps it clean and readable! Could easily be polished up and some feedback sounds added to really take it to the next level- but ik its a jam; ive also skipped them many times aha. Would be really cool to see this developed past the jam :D
Fun game. I think with a little bit more polish in the feedback department (standard stuff like SFX, extra visuals to sell jumps, ect.) this game would be fantastic. I did find the difficulty curve a little frustrating due to the slide-y physics but I ended up getting through it to the end. Good job!
really epic!!! this is actually so fun to play (and quite satisfying). just like the people below, i think that maybe makign it where the level shrinks instead of fully reseting would be a lot better.. art is epic, game is really cool, 15/15 stars!! :D
i agree with ZivC about the respawning time for such a challenging platformer. i think you could be more forgiving to the player in general. however, the presentation is excellent and i really like the expanding levels!
That was probably a good choice to make! However, there are certain areas where the player may try to jump beneath a low ceiling or jump into a one tile-high passage, but they fall short. You should avoid these situations in the level design, and when they do appear, try to be generous. For instance, if a player hits a wall but would have landed on top of it if they were just slightly higher, you could nudge them upward.
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