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kool_rokz

30
Posts
1
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2
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A member registered Jun 05, 2022 · View creator page →

Creator of

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Lovely, just what I needed.

Awesome game. Very cool concept.

Thank you playing!

Thanks for all the great tips. Feedback is always something I look forward to.
Learning to manage my time better, all I could come up with in the last hours was a simple help menu to explain the mechanics but will definitely make it a priority for the next game. The cube was initially an isometric cube whose texture I couldn't correctly modulate for my cases in Godot. Got past that limitation using shader materials on a cube mesh that I spawned into the 2D world with an Isometric tile-map editor. This took two days of my time and ruined the animations and particle effects plan I had. Realized that we shouldn't delve into unknown dimensions when making a game for jam :P 

Thanks for your insightful feedback, that resolution is definitely going to come in handy for next time.

Loved the story and starting narrative of the game. The sound, the visuals set the perfect mood for the gameplay. Took me two tries to figure out what needs to be done but apart from that it was really nice. Great work, looking forward for more.

Nice game. Nice use of limitation. I was a bit confused on what to do at the start but got the hang of it soon enough. Well done!

Thanks mate. It was a lovely learning experience. I wanted to do a lot to make the game how I wanted it to be but there wasn't enough time. I just started messing around with Godot, which is a lovely tool to be honest. Took me two days to figure out how to spawn meshes through a TileMap rather than tiles but gawd learnt a lot on the way. Looking forward to the next ISO project to shine ;)

Ikr. I wanted to expand more on the relaxing aspect with some soothing satisfactory animations but didn't find the time for it. I will definitely try and make this into a full fledged game.

Awesome game. Very well executed. I would really love to know how you managed to do the collision color checks in Godot. If you are open to a discussion you can reach out to me on discord at kool_rokz#6778

Thoroughly enjoyed your game. I kept thinking chameleon when I saw the theme for the jam but couldn't come up with a great idea. Your narrative was amazing, love the sounds.

When I first saw the theme I thought of a chameleon too, but couldn't figure out how to make a narrative/mechanic based off of it. Our idea of using a sneeze mechanic as a limitation is epic. It made the whole play through fun and exciting. Really enjoyed playing your game. Keep it up!

Really liked the atmosphere and vibe you are trying to create here. Even the small narrative that you added really gave the player a reason to capture the ghosts. Good use of the theme, though we are on the same boat on the limitation. A good tip would be that an addition of a run and radar mechanic to help guide on locations for the pickups would make the game more accessible and fun.

Nice little puzzle game. Nice introduction to all the various mechanics. 

Thanks mate

Simple but amazing. This can turn out into an addictive mobile game for cat lovers :P . One minor thing would be that the level auto-resets when I lose all my balloons and don't finish the level.

Love the use of limitation. The car physics felt stiff, a bit more fidelity in it would make it awesome.

Thanks a lot! This means a lot to me <3. It was my first play around with isometric assets. Figuring out the movement and auto-mated level spawning took most of the time. I want to have some nice shaders with a paint effect on the meshes and animation for the cube getting colored.

Really liked the idea, though I felt like it missed the theme a bit. Lovely use of the limitation. Played almost 10 times but couldn't get more than 4.

Awesome game. Lovely execution. Really liked the player animations.

Awesome narrative, use of theme and limitation. 

Nice idea. A timer would have increased the tension and stakes. Keep it up.

Really good game. Got me hyped up at mashing the mouse button to avoid hitting the enemies. :D Keep it up with such good games. Did you do the art yourself too?

Awesome game. A few sounds effects would have made it even better. I did my audio an hour before submission which totally changed the game. Small things like that felt like they matter.

Enjoyed the game. Love the vibe you are trying to achieve, better textures and animation would have made it shine.

The controls were a bit clunky, especially the shots from the gun but I liked the idea. I played the game for a while and hit this when I was at a wall on the right wall. Hope it helps.

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_door_sel:

Unexisting room number: -4

at gml_Object_obj_door_sel_Step_0

############################################################################################

gml_Object_obj_door_sel_Step_0 (line -1)

Lovely game. The background music feels so familiar somehow.

Thanks dude. Was my first jam experience, still turned out fine. Looking forward to it.

yeah I figured. It's my first time jamming! Loving it. Maybe next-time. Submitting with really bad art this time :P

I am in need of a pixel artist. You still up for joining?