Very cute game and visual style is great ! Game play is fun !
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Happybara's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #920 | 3.911 | 3.911 |
Overall | #1100 | 3.631 | 3.631 |
Creativity | #1348 | 3.643 | 3.643 |
Enjoyment | #1500 | 3.339 | 3.339 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our character, Capy, grows in scale within a limited space, bumping out negative emotions, and growing his sense of inner self. The game takes place in a single arena that scales up across multiple waves of enemies.
Development Time
Comments
Feel good and fun!!! a very cute a well made game with a great visual style, made me very cappy!!!!
This is a very cute game, I feel it reminds of Inside Out!! Played at https://twitch.tv/hedge_in <3 vod Day 4 @ 3:13:09
Awesome games. This being your first game is awesome and shows you took pride into your game! :)
Feedback: it would be awesome if each wave didn't put you back in the middle.
Great game ! The fact that it is your first game shows what good potential you have ! Keep up the good work :)
The random spawning of memories meant they often spawned right next to the exterior edge, and I had no time and no room to defend them. :(
Cute capybara though.
Super cute art, I love it! The controls felt very floaty, which made it harder to get the hang of, but the concept is just far too cute to not enjoy tremendously. Well done!
so cute!!! animations and design were awesome :)) made me very cappy
Super polished game, and interesting concept! Controls were a bit floaty to me, also later level get easier than the first one, because there's more memories you can spare.
Very well done!
I just played it, and I have to say. The art is absolutely adorable. I also really like the feel of the game. The fact that this is your first game is really impressive. You did a wonderful job. Super cute small game. Good job!
Also... CAPYBARAS ARE JUST THE BEST HAHA
Nice and floaty. Early game is harder since more enemies spawn than there are memories. Later in the game it doesn't harm much for sacrificing some memories for the sake of progressing the levels, since the enemies also die while eating it up.
Sometimes the memories spawn super close to the border of the arena, making it impossible to guard it from enemies spawning on the same vicinity as the memory is spawned.
Really impressed that this is your first game! It oozes style, the art and music work really well together to give exactly the vibe you're going for I think.
The gameplay is lots of fun, I adore physics-y type gameplay, and the inertia and bouncing gives just the right amount of challenge in controls for it to be fun for me. The difficulty curve is a little all over the place, it gets harder and easier seemingly at random - but that sort of thing comes with experience to be honest, and it's not a deal-breaker.
Looking forward to seeing things you make in the future, I've given you both a follow on itch.
This was an interesting game concept! The art and music seemed well thought out, but the difficulty was a little high in the beginning.
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