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psyneb

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A member registered Nov 18, 2021 · View creator page →

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There are definitely a few technical hurdles you should consider for your next game jam. 3D is a bold choice for such a limited development time - you can keep the scope more manageable and do something more creative in 2D (try Godot or Unity maybe). You're clearly able to put a game together, and that's a great start, but making a 3D game in Unreal is a huge task for (presumably) a first time jammer.

Congrats on the submission and I hope you keep experimenting! Gamedev is a fun ride.

I think your description is underselling the game. This ended up being pretty fun for the time it lasted, and the art direction is simple but strong.

I also like the chubby water-filled bird.

Look... I'm a sucker for a fart joke.

It's also impressive how long the fart sound can last.

Loved it!

Really enjoyed your game! The idea of controlling an object only using the size of another object is really novel. It also has a really great style and sound direction.

Only critiques I have are that the camera controls are sometimes unresponsive and the restart button (enter?) didn't seem to work for me. So I ended up skipping levels and having to restart the game to try them again. Seems like normal game jam issues to me.

Congrats on a great submission! The team really has something to be proud of here.

Finished this and loved the whole thing! The stretch/squash mechanic is really unique and I think you've really pushed this concept to its limits with some moderately difficult challenges. You also nailed the jam theme without the more obvious tropes I've been seeing.

Your game has a really simple style but I think the art direction is perfect! It looks incredible with the subtle stylizations like film grain and the CRT-like distortion. These effects were tastefully implemented and not overused (which happens a lot).

Congrats on your submission! I think you've killed it.

I had a fun time. Music was a little bit repetitive 

No lie, this is the best game I've played in the jam so far 5/5!

Pretty fun! I think the controls could use a bit of work, especially with the time constraints.

What a cute game! Sometimes hard to click on scalable platforms for me. Had a lot of fun

Seems like the shop is broken. I really love the art style and atmosphere though!

Really enjoyed playing this one! Hard to wrap my mind around it

Feels like you explored every type of jump with these mechanics. I wish there was a retry button on each level rather than restarting from the beginning. Had a great time getting through it!

Nice!

Had a lot of fun with this one! The only critique is the lack of sound design. The gameplay was excellent! 

This is a really unique concept! The music and art are really nice.

You joke about the spacebar doing nothing... I would have liked to use it for jump.

Fun submission!

Very difficult but I had fun

I liked the relaxing music in this one! My mind was blown when more seed types were introduced

Loved the art! 

Best submission I've played so far! 

Photo jumpscare got me good! 

Neato!

Pretty enjoyable! If I may critique a bit, the fast movement of the floor was a bit rough on the eyes. But I enjoyed trying out all the cool abilities! Nice entry.

Had fun with it! Unfortunately, the fun ended when I clicked out of fullscreen and the camera no longer followed my mouse. The growing and shrinking in a 3d space was unique! 

I found this one really hard but it's a great idea! Were items weighed irl to determine the values? The voiceover was the icing on top.

This was a lot of fun! The style and music were really enjoyable! Definitely did not like getting whacked by a pickaxe... That's gotta hurt.

I really liked this game! First 5/5 review from me. You nailed the theme. My only complaint is the "attach 3 blocks with rope" card was hard to use but maybe I'm just stupid haha. Rook is the GOAT btw.

I had fun with this one! However, I think having more of an art style would go a long way in making this game really stand out.

This was pretty fun! The controls would perhaps benefit from being simpler. But I think this is a great proof of concept for a party game!

AWESOME style! Really, enjoyed the time travel mechanic too. 

This was fun! I really liked the vast asteroid field and the incredible names for the currencies. Those really cracked me up!

It's a fun game and a creative way to incorporate the jam theme!

I just mean the slippery feeling slow acceleration. I think it adds to the game! It isn't input lag or anything, but it makes you plan ahead a little and consider your next move.

This seems like it would be fun, but there's basically no direction and I'm unable to land on most of the islands. This seems to have potential and it's really cool to roam the skies in the airship but I can't really figure out what I'm doing.

This was really fun! I like that the floaty, imprecise movement is a core feature along with the attack's cooldown. Enjoyable music and visuals too!

Cool game, but some parts are a bit unintuitive and there are some spots where I felt pretty stuck. The art style and sprite work looks really nice.