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Godot Version
Godot 4
Wildcards Used
All cards been used.
Game Description
A retro stealth game focused on avoiding detection and retrieving an item.
How does your game tie into the theme?
The player needs to freeze while being idle, as the game is set in a cold environment.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
6
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Comments
Nice job, i kinda like how you interpreted the idea, even tho the gameplay became a bit repetitive over time, would be nice to have some minimap, cause its really easy to get lost lol. Tracks that play ingame are fs peak
Like the sound work and graphics, was a bit hard to actually know where to go as I kept finding myself go in circles, keep up the good work!
Nice game! I like the concept and the usage of the theme. I was invested in exploring around but eventually got to the point where I was running in circle with seemingly no where to progress.
Overall I liked the game and the graphics. At first it was fun navigating the world, but after a while I got lost and didnt know where to go. Furthermore, there were little scenarios where the stealth was actually useful, most of the time you could just walk around the drones.
Besides that it was an interesting game with a massive world and an simple but good objective and core.
Thank you for submitting :D
cool approach to the theme.
nice enemy graphics, nice music.
my main critique would be - I had no idea where to go. At some point I passed tunnel 3 or 4, went along and were at tunnel 1, or base 3 without any clue where to go but I was sure I came back to the start. Didn't have it in me to repeat the whole level.