Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Smos Bois

96
Posts
28
Followers
27
Following
A member registered Feb 02, 2020 · View creator page →

Creator of

Recent community posts

Thanks! I'm glad you enjoyed the physics, I also thought adding that, combined with the shaking of the atoms, would add a nice extra layer :)

Absolutely loved this one! omelette deckbuilder?? Hell yeah. I think this might also qualify as an aim trainer haha.
And as always, the answer to the best food is cheese

Cool endless runner that reminds me of bit.runner, it works great (apart from the chunks that make me stop sometimes). I could see myself get addicted to this if there was something like a highscore

Really cute! a small kindas of reverse escape room. I enjoyed figuring out the puzzles :)

It took me a while to figure out that if I put a shelf directly in front of the first arrow, no customers would spawn. And that if I assign products to arrows, it's only visually, not a condition for the customers (I think). Other than that solid "programming" style puzzle game :)

With my limited experience in tower defense games, I managed to win :D
I like how my guy does a cool dance, but can continue to work after anyway, the grind never stops

I think the game is relatively easy to understand, and pretty damn fun when you do, it just REALLY lacks a tutorial. It led to some confused gameplay.
Here's my personal notes while playing, after reading the description as well (which doesn't really clear things up)

When do I lose a round?
- When I pass (because I can't play any cards
- When my opponent's hand is empty, I lose automatically

When do I win a round?
- When my opponent passes
- When my hand is empty

When can I play cards?
- When there's more cards than the amount of cards on the table
- When there's the same amount of cards on the table, but a higher value
- NOT when the value is higher, but the amount of cards is lower
- I seem to be able to play pairs and straights, but I also managed to play a 3 with a 5 once, idk how. And I could play a full house (3,3,3,2,2) while it doesn't mention these options in the description?
- Whenever I play anything, I automatically play as much as possible

(Anything I missed?)

Besides a tutorial, I also really miss any indication on what's going on, I have no idea when a round ends other than that I get more cards in my hand.

In any case I had fun, the way the cards move is satisfying, and the rules aren't that frustratingly difficult, they're just difficult (without the frustrating part)

Michael is my favorite pokemon. Making every one of his sounds a variation on saying the name Michael is amazing I love it!

I mean this in the best way possible: this reminds me of the games of Neopets(!!!) very cool!

Solid platformer! Although just a little too difficult for me :/

Pretty cool take on the theme. I liked exploring the big robot , and figuring out it were actual limbs that were moving. A bit too difficult for me to complete though (although I think the goal is to survive as long as possible?)

There no knowledge of chemistry required! Try to connect atoms  to score points, it's not accurate to real chemistry at all :) (although it has a bit of a learning curve) 

Thanks for playing! :D

So cool to hear a chemist played my game haha. There was definitely a phase in the design where I considered going full accuracy. But I settled on focussing to make a more fun experience, I just couldn't make a accurate and fun game in the short time span.

I'm definitely debating on continuing development on the game, and how I could incorporate actual chemistry with it (chemistry is just really complicated and it's difficult to make easy-to-get and fun gameplay from it)

Really fun game. Was really funny slinging myself off the building at top speed. The achievements you can get, and the clean art and ui really make it feel like a game I could've played on the NES or gameboy. Really cool!

I have so many sheep

Really like seeing numbers go up haha. Broke the integer very quickly. A jack based deck is very overpowered. And I see we both took inspiration from Balatro :)
Very well polished and very satisfying!

This was amazing! I got to 5 singularities. I get to see a lot of numbers go up, get really nice controls, and satifying hits?! Honestly might've been the best game from the jam I've played so far

(1 edit)

We are built to scale, and with scale I mean cheat at poker. Very cute!

Super cute. Wasn't expecting recursive dimensional gameplay. Was delighted :)

Neat little game, I couldn't see how much gold I needed to survive, but apart form that it's a very fun gameplay loop, good job.

Awesome! Got a weapon build going and was pretty much unbeatable >:)

Super fun game! I really liked pretending my hand was a little man strolling around on my keyboard!

I got it! I managed to finish it this time :D Very cute credit scene

I didn't really understand how the gameplay worked. There was a lot of text, and I couldn't scale some parts. But the visuals look really cool! Loved the particle effect that swirls around the object you've selected

Slay the large corporate building! The gameplay was a bit vague, didn't really know when or why or got shrunken all the time, but I do love me some deckbuilding :D

Looks so good! Simple yet unique mechanics, and absolutely beautiful visuals

So awesome! Although I really liked the hopping, I didn't see why I could use it. The game is a little too easy and could use more challenge, but I really loved the idea and mechanics. (Did I already say I liked the ladder hopping a lot?)

Solid game! the usage of shadows and how they shrink and move depending on the position of the light source is really creative. I adored it when the mechanic was shown. Very cool!

Love the particles and physics! Making the holes was really challenging and fun!

Super fun game, and really cute! I didn't get past the second part, but I absolutely loved the little gnomes and the frog. I wish I succeeded in giving him a new hat

The bigger problem is, monkeys on rafts are fucking sick bro

I will be luckmaxxing this patch! 🎰🎲🍍

Awesome game! Would love to have a counter of how many picture words I have already found.
I believe I have found about half of them :)

100 PERCENT ON SALE LETS GOOO

OMG I'm so glad you noticed the head getting hurt sometimes. Even though it's a minute detail, and wasn't that difficult to put in, it's personally my favorite thing in the game :P

Interesting little game. I liked using my own corpses as meat shields against the dogs and the mines and just clearing them out using those. Although not a common issue I reckon, but as a person with misophonia , I really despised the eating sound effect.

The kind words are really appreciated thank you!

I definitely see where you're coming from, there's a lot to be improved on the gameplay (and the level design). Thank you so much for playing!

Thank you! I've seen some members of the team make such unbelievable plays it's amazing