Cool game. The reload time upgrade is overpowered :)
This could be a really cool game if developed further.
Very clever idea on the theme, my fellow planet enjoyer. The gameplay is very fun too. I got way too many upgrades, but still lost because the planet was turning too slowly, so I ran out of ammo even if I landed every single shot.
The font was pretty bad, so it was hard to see which button I needed to press to press.
Building idols grant you 1000 points but make the game much harder because they block you, but don't seem to do anything to the enemies. That's cool because if you want a higher score, you're gonna have to make the game harder.
It's also interesting how your health is tied to how many troops you have. So the less health you have, the easier it is to dodge because of the smaller hitbox.
Lovely game :)
It's a cool idea, but the execution is pretty confusing. I don't know if the game is buggy or if I'm just too dumb to understand it, but everything felt a bit off. Sometimes I couldn't beat the level even if I reached the goal, and then on level 3 I barely even moved and then the game skipped to level 4. No idea why.
Everything feels very polished. Combat is snappy and the controls are responsive. You even get to choose a scarf for your duck, which is a feature that every game should have.
But there are some problems too:
- The shop upgrades are very boring. +5% attackspeed doesn't change anything, and neither do the other upgrades. The only useful thing in the shop was the heal.
-Lack of variety. There's only a few enemy types, and your moveset is too simple. You never have to change up your strategy. You go in to hit a few times and then dash away. One good feature was that you can cancel enemy attacks by damaging them. This allows you go handle 3-4 ducks on close range without having to back off, which felt satisfying to pull off.
-Minor nitpick, but the floating lights in the air are annoying. They look cool, but it's hard to tell that if that's an item on the ground, or if it's just a shiny thingy floating around in the air.
Overall it's a cool game. One of my favorite games in this jam.
The game looks nice even though the graphics are very simple. It fits the jam's theme perfectly.
The biggest problem with the game are the enemies. They tended to get stuck in big clumps instead of chasing me. They also never evolved or anything. It would have been cool to see more dangerous enemies as you progress throughout the game.
Initially I thought that the flashlight was broken, but turns out you can only click on the ground right in front of you. After I realized that, I never had any issues with it.