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A member registered Aug 23, 2024 · View creator page →

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haha thanks, 7 days total, its for a game jam

Most is c++, ~15% blueprint

Yes

The. Grill. Must. Survive

Great game, very addictive, the progress system is great, the arts are simple yet lively. 

Music and the game go really well together.

Just a few nitpicks:

The upgrade menu is a bit confusing at first at take me sometimes to get used to, not that it's hard to understand, red = no moni, green = ok, blue = need dependency.

But a bit more clear indication would be great rather than just color, the blue is ok but, it's not intuitive to know what are dependencies for that to be unlockable.

Thanks for game, good job mate!

Do we have friend DLC for this?

Jesus the jumpscares.

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The game, art, the mechanics really blend well, it for some reason makes me feel nostalgic..

I like the tutorial, but because the character keeps shooting, it hides the message on the floor, I have to spend a bit of time walking back and forth to see the message haha.

The boss is a bit confusing at first, but I got it in the end on how to control the aim, but sometimes player character... teleports randomly? Maybe it's a mechanic but I'm not sure what cause it.

The fly mechanic could be a bit more clear, as sometimes it's hard to judge whether I'm still flying or not.

The VFX is simple but very endearing.

I enjoyed it, it's a done product. Nice work!


Edit: Oh yeah, I still have no idea what wrath does.

Thanks for playing mate, yeah it's a valuable lesson for my team, the game is indeed a bit too tough :D we'll learn and be better next time!

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The inanimated dog for some reason is so charming, game looks great with the memes.

I got a little bit confused with the mechanic tho, not sure what to do with the hammer...?

Edit: Oh and the audio volume is a bit off I feel, some sound is a bit too loud compare to the rest.

Well done and polished game.

I was expecting some kind of twist, but definitely not that. Haha good job.

Unless I'm missing something, is the balance a bit off? I'm not sure what's the correct way to play... as I keep dying at wave 2-3

Haha glad ya enjoy the game 

Thank you for your feedback, the final boss is indeed a bit too much, I'm glad you reached it tho, thank you for playing mate.

Very well paced, polished game.

Amazing tutorial, the art, sounds, and mechanic blend really well together, amazing work.

Very nice music, great take on the theme.

Simple, polished and well done game.

It was a riveting experience, a transformative piece of art.

The tutorial is a bit buggy I think, I wasn't able to replicate it but in the beginning I got soft locked due to the ticks are ticked, but I only touch the ingredients and havent' prepare it yet, maybe because I didn't took the note when I was messing around the place.

The atmosphere and art style is very beautiful and go along really well with the music. The guiding arrow is great.

Damn it cat, can't you see the storm is coming?

Great music, fun and can be very addicting, great work!

Simple yet surprisingly polished and cool game.

The arts are cohesive and work well together, the bat and the mage are so cute.

A few feedback:

- I don't think we should have the camera move with mouse movement, given the game will require sudden mouse movement to aim, it causes a bit of nausea for me.

- It's kinda hard to see some enemies, the enemy color is a bit too blend in with the floor.

Thank you for your comment! The phones being close to the ghost was definitely intentional haha!

Thank you! we're glad you enjoyed it. To be honest the ghost freaked me out even when I was play testing the game haha!

Thank you for your comment! We're glad you've enjoyed the game :D

The environment is absolutely stellar, the particles, the blurs afar, the lighting, and the props, absolutely build a creepy and intense feeling while navigating the house.

The sound design and the voice actor are great, it really makes the doll creepy.

The game direction and intentions are very well executed.

The buildup is amazing, but I think the climax just needs a bit more for the horror I think, I like that there's no jumpscare haha I'm a scaredy cat.

It was a great experience, thank you devs for the game :D

Nice voice acting, but yeah, I ran out of fuel but.. nothing seems to happen. I stopped the car and nothing also...

Is the idea that we expect to be free after fuel runs out but it doesn't? As in a twist? But.. I feel like I couldn't reach the conclusion.

Short and sweet horror game, the cast shadow from the flashlight got a bit glitchy for me, but the environment set dressing was really good felt like a zombie apocalypse had happened. Great job!

Excellent point and click adventure, really nice 2D hand drawn art style. Very impressed with what you're able to make in such a short time, great work!

Not really scary, I like the challenges tho, the way to deal with the green ant is not too obvious I think, some kind of hint would be nice, there's a corner in level 5 that is a bit tough in timing, but it creates lots of intense on the way back :D

The game ran really well. 

I feel like the environment is too big with no clear landmarks to guide the players, however the art style and lighting was great!

It can get intense and scary at times, nice work! Very charming art, maybe it's just me, but the hints for the edgy kid got lost on me and I got stuck quite a bit haha.

Great art style, the atmosphere of the level is very good. I did get a little bit motion sick because of how dark everything is but overall its a fun little horror experience .10/10 would wait 1 hour again

Nice work, but isn't it kinda hard to avoid the swordfish? I like the fact there's an arrow indicate where to go when we need to go down, but it could be more intense if we need to remember the way we go down and have no help getting back up, but maybe that is too hard :D

Hey! Thanks for checking out my game, it would be good to have a basic screen telling the key binds I think, I was confused a bit as I thought clicking the mouse button should be good enough, turn out you need to press E to interact :D

I'm not sure if the milk can be bought. After getting chased I tried to reach the car but could not do anything with it.

It would be good to have a bit more hint!

The concept is cool and creative, but.. there's no sound?

Well paced, well polished game :D

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Thanks for playing mate :D, the idea of the typing by mouse is to create tension as we don't want the task to finish too fast haha

with so little art it's amazing you can generate that anxiety feeling :D

Nice game! I like the twist :D