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Golem Mechnician's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #450 | 4.040 | 4.040 |
Style | #618 | 4.080 | 4.080 |
Overall | #762 | 3.747 | 3.747 |
Enjoyment | #2162 | 3.120 | 3.120 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a small person working on a larger mech, on top of the scale difference between the golem you fix, you are also literally scaling it.
Development Time
96 hours
(Optional) Please credit all assets you've used
A complete list of assets used are in the game's description on itch
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Comments
My god this has to violate something in Osha Good Game!
This is a really fun idea!
The game's art style and idea of fixing a moving golem is amazing.
The only issue I have with this is that the climbing mechanic and camera is really janky. I try to jump from Body to Arm or vice versa and I don't land where I want to. Fix these and this could be an amazing game!
The perspective of jumping about on the huge guy felt cool. Love the hand-drawn feel and the sprite for the main character especially.
oooh this was great fun, scrabbling around to trying fix wounds as they open is really exciting. it's a shame the controls were a little strange but it seems like a very difficult situation to work around so good job!
I really appreciated the interpretation and the idea of the game. Even if the room creates a confusing situation, it is still very interesting to experience a clash from the point of view of the person who has to repair it.
I found it hard to maneuver around the mech and the camera rotating was disorienting. Maybe you could add a way to reset camera position upright or keep the camera fixed and just rotate it around the mech depending on player. Other that that I enjoyed it and loved the handpainted look.
Would have loved to see more movement types to get around faster. Nice mixture of 2D and 3D art :) Cool concept
Excellent idea and execution, would love to see this grow into a whole game!
Excellent idea and execution, would love to see this grow into a whole game!
I like this game alot, I see the shadow of the colossus and the last guardian references. The perspective is so hard to get used to though. Aside from that Sick game!
This was such a cool idea! Reminds me a lot of games like Shadow of the Colossus. I’d love to see it updated with some smoother controls/movement! Great job!
Fantastic blend of 2d and 3d! Very neat concept and interesting take on the theme :)
Fun concept, and just stressful enough haha. Had a bit of difficulty with the controls, but lots of fun regardless!
Underrated game, because this needs to be seen by everyone ;)
Favorite game I've seen so far!!!! Really fun, really creative, COOL style. It was fun to fail at my first try, and then improve at the controls and pick up on the somewhat subtle cues about where damage is on the golem. The controls and the fact you can't rotate the player charac are finicky, but in a good way. It adds to the challenge, but at the same time doesn't diminish from the fun. I liked it so much that after win condition, I stuck around to finish fixing lol.
Colors, 3D +2D Art, and Music all on point. Worldbuilding in tagline was cool haha.
Had a lot of fun with this.
Controls were difficult at first but once I got the hang of them this was great.
Took forever to beat the game but it was worth it.
Could be a fun co-op game with one player controlling the mech or just a single player game.
Great use of theme!
Well done!
Awesome style and very creative, an explanation of controls may be helpful
Great execution of a simple yet easily intuitive gameplay idea. Effective use of 2D and 3D assets with stylization.
Small bug at the moment: if you climb onto the golem's left arm, you can't climb back onto the torso.
climbing around was cool and and makes for interesting perspective to play. Very nice game, great stuff!