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William McCullen

116
Posts
5
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2
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A member registered Nov 16, 2020 · View creator page →

Creator of

Recent community posts

  • I appreciated the accessibility of being able to play the game on my own!
  • The rules were super clear and legible!
  • There didn’t seem to be a mechanical difference between the Combat Cards and Task Cards?

  • The music was excellent and the graphics were very well done!
  • I wish I had some more instructions at the beginning of the game so II had more context and understood what I was doing
  • The game felt very luck-based at times

  • The game did a great job making use of the limited graphics to communicate a meaningful message!
  • I appreciated the little jokes scattered throughout
  • The idea of being a drop in the ocean is so unique and creative, I love it!
  • The evolution in gameplay mechanics felt very natural and clear
  • I only wish everything in the world was a bit more expressive!

The controls are very floaty, it makes it difficult to play :( Otherwise, it seems very well put together ~ I appreciate the tutorial at the beginning :)

The visuals are beautiful and gameplay simple yet enjoyable! After I clean up all of the trash, I do feel like there isn't much to do however...

I like the art, although not much to keep me playing ~ would be interested if there was some added challenge like other muskox competing for food?

It was fun figuring out how to utilize each of the animals effectively, but as the game went on I felt like there was nothing I was specifically working towards. It would be helpful to have a more concrete goal --

Very calm and vibey, but almost too calm - I never felt like I could lose on any level. The cards would also often be off of the screen!

I found a lot of the levels very inventive! There were some levels that seemed to be impossible? I also wish the restart button restarted the current level instead of taking you back to the menu. There were some levels that didn't use water, but that's your core mechanic so I think it would be better to include water in every level except maybe the first to lean players into the mechanics a bit more?

I was often confused of the specific location of the objective, whether that be the frogs or the foxes - it would be helpful if there were some way to locate them

no cars were coming to my gas station :(

It would be cool if the puzzle mechanic continued over into the second level --

Very vibey - art and music is great (please have consistent pixel sizes tho). Really needs more enemy to fill out empty world :(

omg the concept and music are so boppin' - id be hyped to see how you'd expand upon this! maybe you can amass an army of dinos to fight the humans!?!?

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This game is brilliant - you are brilliant... but maybe make the game a little easier at first aye? (it would be helpful if there were some indicators of incoming attacks)

I only wish the game was longer - the management was terrifyingly brilliant until I found my rhythm - at which point there were no more challenges or surprises.

I managed to make it to the end of the game, and I had an overall good time. There was a decent amount of strategy in the game and the enemies were interesting in combination with one another. However, the game was far too long to make up for its lack of enemy variety. By the time the ranged enemy was introduced, I imagine most players were already tuned out. I would recommend making it much shorter or introduce more new mechanics and enemies to keep the game interesting.

This game is so amazing! With some polish, I would love to play it again! My one criticism is that I often don't know where I am or where I'm going - a map would help!

The game could definitely use some more tutorialization to direct the player on what to do. I also ran into a but where I started spawning outside of the level.

The art is amazing and characters cool! But the game is a bit too stretched out - i wish it was more condensed, so it felt less tedious.

The ending with throwing away the buildings was a cool twist. Although, I wish there was some complexity to the mechanics. Maybe there's a conveyer belt so you have to do things within a certain period of time?

Although the game is wacky and brilliant, it did start to feel repetitive after a while. Maybe to keep players on their feet, there should be certain npcs that you don't want to interact with? Or maybe there's some animal that tries to steal the hair before you do?

Although I rage quit after 10 minutes, I thought the game was very well put together. The music was vibey, art was great, and the gameplay felt fair. My one criticism is that collecting trash felt very separate from the game. Maybe you can reward the player by making it so that each piece of trash you collect increases your maximum jump height?

The game did a great job making me feel like I was making change and getting the message across. But the longer the game went on, the more I felt I was just spamming everything without paying attention as more things flashed on my screen, which made it harder to concentrate on the message and impact.

Although the AI is fun at first, the longer I went on the more tedious it became. I wish the surroundings changed more frequently to keep me engaged.

Although I thought that it was interesting how you could transform into a fox, I wish there was more to do as a human instead of waiting for your cooldown to be over. Maybe the humans should be stronger while the fox is faster and can jump higher - so that only the human can push objects? I also think I got stuck in the sawmill room.

some of the boss fights are way too tedious right now

Enemies have wayyy too much health. I actually thought they were immortal when i first started lol

Health bars or some damage indication would be nice

so adorable ahhhhhhhh!!

wowzers!

i luv it

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It felt annoyingly slow-paced at times. Loved the boss variety, though! It would be cool if multiple showed up at once!

Okay, I'm hyped

Untold levels of gigachadery, although, dare i say, i wish it got harder over time

A bit difficult!

There should be some epic background music!

By jove, you've done it

Amazing!

Excellent choice of music!