Play SKATERWITCH
SKATERWITCH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (graphics, audio) | #8 | 4.646 | 4.646 |
Fun | #99 | 3.508 | 3.508 |
Originality | #135 | 3.585 | 3.585 |
Theme | #358 | 2.492 | 2.492 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
You must be able to transform Lila into permanent witch mode. You'll start as a skater mode and need to collect flight ability to reach the top of the mountain on your broom-skate, where you can obtain permanent witch mode.
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Comments
Great game, love the atmosphere and the slowly building music that ties to your progress. I really loved the transition from jumping off of the cliff all the way to the base of the mountain. Mechanics are a little simple, and it can be a little hard to find where to glide to next, but the visuals and the sense of exploration won me over.
We're so happy you like it, thank you very much for your comment and feedback! That transition is also one of my favorites, Sku did a wonderful job with the music.
Probably the best looking game in the jam! Absolutely beautiful!
The game reminded me a bit of A Short Hike, would be cool if there was more exploration options (would be cool to explore the little town or the magic school and meet people around there).
The only one issue I had is that there were a lot of blind jumps, ended up jumping off a few cliffs and hoping I'd land on something on the other side (the camera was useful sometimes for this, but other times I had very little idea where to go next..)
Awesome job on this!
Wow🤩, thanks a lot for your kind words! Yeah, we totally agree that a less linear experience would be cooler, giving more space for exploration (and characters) So, if you take a blind jump, there's always another path to discover. tHA playing!
Honestly the "permanent witch mode" is such a stretch for the theme but everything else is 5/5. This could definitely be it's own stand alone game. If you made this in 2 weeks I can image this would sell pretty well on Steam if you put a year of development into it. Wish I could've used my controller it would've been 10x easier but I don't know if it was just cuz I'm using a PS5 controller. lol Whatever the case you all did a really excellent job. Can't wait to play the full version in a year. haha
Thanks a bunch for your feedback! If the witch mode isn't just at the end but happens during gameplay with the double jump transforming you into a witch, we need to highlight that better.
Sorry you couldn't use a controller, it would've made the experience even cooler. Really appreciate it, and it would mean the world to us to keep working on the project and have you try it with a PS5 controller! :D
Absolutely gorgeous visuals. Fantastic atmosphere. I love the idea and had a good time playing despite not totally understanding how to make that second long jump for a while. This is the kind of idea that would be awesome to see fully executed outside of a jam.
Yeah! We can definitely work on improving that jump so the mechanic is clearer! Thanks a lot for your feedback and encouragement to keep going with the game :)
So beautiful, great mood, great environment.
Controls were a bit confusing at first, how to properly jump, once I understood how to glide I loved the puzzles.
Great entry!
Thank you so much for playing and sharing your feedback :) happy you enjoyed it!
Really love this game! I am a fan of difficult platformers and this one was very fun to play. The visuals are also incredible. The concept of having limited number of jumps that increases as you play and the cozy atmosphere reminds me of A Short Hike. Good Job!
I also enjoy challenging platformers! :) We need to polish the mechanics more, but we're happy you enjoyed it and reminded you of A Short Hike :) Thank you so much for your comment.
Beautiful atmospheric and moody game. I was enthralled by the music and visuals from the get go.
Gameplay is pretty cool I felt a little lost sometimes because the objective was outside of the visual range and I had to guess where to go.
Great entry! Congrats
We definitely understand the issue with clarity on the levels after the feedback, glad you liked the visuals we worked hard on them! :D
Thank you very much for playing and for your feedback. We will definitely work on that :D
Such polish and level of detail on this. You really went above and beyond to release a beautiful, pleasant platformer with incredible music, sound effects and visuals. I hope you make games for a living!
Thank you so much for your beautiful words! We truly appreciate them 😊 Thanks for playing.
Awesome game with a slick look! The lighting really makes the fun graphics pop. The only portion of level design I didn't enjoy was needing to take a leap of faith, just some more visual hints for where to go and what's solid would be sweet. Overall I really enjoyed playing through this! Thanks for your work.
Thank you so much for playing and give us feedback! Definitely we'll work on that :D
Art and atmosphere is on point. Love all the little details that hone the aesthetic experience! The design of the ascent could use a little tweaking to get it to work better with the locked perspective, but this is an incredibly well-realized experience for being made in such a short time span. Excellent work!
Definitely proud of the atmosphere, thanks for the feedback!
thank you so much for playing and your kind words! we agree with you and we'll work on that to improve the experience :)
Perfect vibe for December/Christmas/Winter season with the cute snow footprints, atmospheric sound, and excellent visual design. The platforming could use some tweaking and the level design, but understandable for a game jammm. Hopefully yall keep working on it as I love magical stufffs!
Thanks for playing :D
We really enjoyed watching you play, and it was very helpful! Thank you so much :D
Really fun and cool, was kind of hard to tell where to go at times though
thank you so much for the feedback! happy you had a good time playing
Holy the art style is beautiful and the idea of a witch broom-skating is so cool!!
Thanks :D
We're happy you liked the broom skate idea! Thank you so much :)
It was a lot of fun to take Lila on a short hike up the mountain ;) What a twist at the end :D
I loved the look of the game and the cute music. The pixel style was really cool too. It felt good to move around, the controls were great.
I too am a fellow UE user and would love to know how you got that tree fading effect to work when you stand in front of the trees!!
Thanks for thekind words on the art and visuals :D
For the effect on the trees and waterfall, you can search occlusion masking shader to find content on it! It’s really pretty simple to make at it’s simplest form.
Holy moly! amazing art here! loved it!
thank you so much! we're happy you like it!!😃
Looks & controls great!
thanks a lot!!
A well polished release! Takes inspiration from "A Short Hike". The environment looks great the game feels great to play.
yeah, that's our inspiration! Thank you so much for your comment!😍
Super beautifully polished game! The lighting looked incredible and helped the fun chunky graphics shine. Some more visual cues about where to go, what you can stand on, etc, would be appreciated. Additionally, there were several places where the player has to seemingly take a leap of faith without knowing where the next platform is which feels like it kills the vibey flow of the game. I hit one bug at the end(?) near the icebergs where I fell and triggered the first respawn point! Very frustrating as I wanted to finish it and see what happened. Nonetheless, really enjoyed this entry, nice job.
Thank you very much for all your feedback! With those jumps, we were trying to give a sense of adventure into the unknown, but clearly, we need to work on it to make it truly effective. The last part was a bug; it shouldn't have taken you back to the beginning. Sorry about that! In any case, we're happy you liked it.
I had a lot of fun playing your game! It was definitely rough at first but overall, the art and the peaceful nature of the game kept me invested.
Thanks for your feedback! We're so happy you had a good time playing :)
Really fun game and very detailed, though I couldn't really tell how this game represented the theme Mode
We're really happy you enjoyed it!😃 We interpret the mode as the evolution from normal girl (where you only walk) to witch (when you double jump and transform into a witch to fly and progress in the game). If you manage the magic to reach the top, you unlock the permanent witch mode where you stay transformed and can fly wherever you want, although currently, we have a bug there, haha.