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SHROOM MODE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (graphics, audio) | #81 | 4.000 | 4.000 |
Fun | #95 | 3.520 | 3.520 |
Theme | #186 | 3.320 | 3.320 |
Originality | #297 | 2.840 | 2.840 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
you eat the mushroom and go big mode
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Comments
SOLID game, in my top 3. Loved the combat, loved the designs of the monsters, loved the power-ups. The flower was my favourite, really satisfying to start shooting up to 5 projectiles. Could be turned into a full game and id buy it.
thank you so much for the kind message! Iโm the artist behind the game and would love to continue working on this game! ๐๐ฝ๐๐ฝ
That camera felt very intentional, but not for me. The controls felt a bit stiff, but the gameplay was solid. Overall, the vibe was nice. ๐๐ถ
Great art style for this one. I didn't get too far in the game though since the camera felt a little wonky and I think I hit a bug where my character just teleported at random, which got me killed. Not sure exactly what happened. Still, cool idea for the game, and the art + music add a lot to the experience.
I like the cute style and simple gameplay. The camera movement might have been deliberate but for me it was a bit chaotic. Good luck!
I really liked the idea of the game. I wish you success
Cool stuff! You've got all the makings of a good shooter here. Implementing a pixel buffer on the sides of the screen to smooth out the movement might go a long way to make the visuals less disorienting when playing at upscaled resolutions. The different uses for drops is an interesting concept! Nice work.
Fun game! I really enjoyed the beat drop haha. The art was fun as well. The camera was a bit jittery, but overall was a good job.
Really cute, I also wish the powerups could automatically be picked up, but other than that, super cool game!!!
Game feels great to play, though the camera was a bit jittery but I could be just a web version thing. The dynamic music is also really cool.
Great work! I loved the dodge roll mechanic, it felt really good and worked well. I also loved the character design of the mushroom man and all the enemies, the overall vibe was wonderful. Nice job!
It's a fun little shooter! I wish there was a setting to automatically pick up the powerups, because if there is not a reason not to pick them up, I'd rather it just do it automatically. But that might just be a personal preference thing.
Such a cute little game. Like everyone already mentioned, the camera control is a little wonky. I think adding a smoothing variable would mitigate that. Other than that, it's a delightful little romp. There's a nice mix of weapons and enemies that keep it fresh, and I ended up playing it a lot longer than I expected to.
What a cute game! Phenomenal art style and really nice audio design. My only critique is that there were times where I felt disoriented. Namely: the background shaking, mouse sensitivity, and when you move immediately after you respawn.
Overall, really nice quality!
I enjoyed Shroom Mode! The goal was clear, movement/shooting felt good, and I liked the art style. In an updated version of the game, it might be interesting to include other objectives in addition to killing everything on the board. The game may also benefit from a change to its structure. Instead of having multiple levels with breaks and a fade-to-black in between, you could have one uninterrupted level where new waves of enemies respawn. This would allow the player to focus on managing the rage mode meter more!
The artstyle is really nice and the game was fun! The rage mode thing felt really cool and powerful! My only problem was that it felt like the screen was shaking too much and I couldn't see clearly because of it sometimes
Really beautiful artstyle i love it, all though its a bit hard to play with the camera moving with your cursor, loved the game tho, good job!