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How does your game represent "Power"?
Your health is an ever depleting power source, you have to constantly collect power to stay alive.
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Comments
ah, capatalism
Really polished for a game made in a week! the grapple mechanic stops the game from being to repetitive and i like the replay value in the form of a final score!
Such a well-crafted game! It's super polished, and the theme is executed perfectly. I especially loved the use of the claw, the level design, and the spot-on sound effects. Fantastic work!
This was FUN!
this type of game pops up alot in jams, so it's nice to see it be actually fun
great job!
A really polished game and the theme is perfectly executed. The presentation and the way everything is done with care makes it, as many have said, look like a commercial product.
Damn this game is juicy, knocking robots into one another was alotta fun!
Cool, polished top down shooter with a hook. Feeling and graphics are top notch!
Great game! I can't believe the amount of polish it has everything just feels smooth it could be a fully released game. Good job!
its really fun to grab the other bots and throw them against the wall, really good game, looks amazing too!
Waddap 9-Slice Devs, really enjoyed this game, had a lot of fun speeding through the level, very satisfying movement and combat.
A very polished and fun title, excellent work! I especially love the grapple arm.
A very polished and fun title, excellent work! I especially love the grapple arm.
really good polish from all sides, coding,sfx,art
Y'all did a great job! The grapple and shrapnel combo feels really good. You also did a really good job with the art!
So JUICY! So CRUNCHY!!! So SICK!!!
I hate to say it, but this might be my vote for the Grand Prize winner! It's very well done! I still love you, Sacred Sword!
Wow, really nice work. Genuinely fun and polished.
SUCK a cool and fun game! amazing work guys!