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A jam submission

Stone Smasher PowerView game page

The stones of power have rebelled, it's time to seek retribution!
Submitted by psijam — 10 hours, 28 minutes before the deadline
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Stone Smasher Power's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1573.7613.761
Fun#3232.9572.957
Theme#3343.1303.130
Presentation#4342.7832.783

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Power in the name, Power in the fist, power in the hit, power in the FXs, power in the rocks - POWER everywhere!

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Comments

Viewing comments 35 to 16 of 35 · Next page · Last page
Submitted(+1)

Stone Smasher!

Submitted(+1)

I like the care that's been put into the sound design. The setting feels mystical indeed

Submitted(+1)

Pretty cool ideas! Needs some rock polishing but I had a blast!

Submitted(+1)

LOL! Loved your voice acting. This brought a smile to my face for sure.

Submitted(+1)

I was surprised when I realized I could actually move my character in 3D.  I wish it was a little easier to perceive depth in the play area, maybe more prominent shadows on everything and a slightly more top-down camera angle would help. The visuals leave a bit to be desired but the game is decently fun. The momentum of the swing mattering is pretty interesting, I had to play a few rounds to get the hang of that.

Developer

thanks for playin’! I appreciate the suggestions and feedback 

Submitted(+1)

Rock smash! Beautiful effects, really solid (hehe) style!

Had fun smashing stuff, thank you for the game <3

Submitted(+1)

The 2D/3D blend was a surprising addition, but a welcome one.

Submitted(+1)

Cool Idea of loading up the power in your fist! Difficulty was hard as a rock though... at least for me.

Developer (1 edit)

Thanks for playin’! hehe yes this is supposed to be a very challenging game. I haven’t beaten it yet! :)

Submitted(+1)

I like the idea and the mix of 2D with 3D.

It just needs to be a bit more clear when one of the stones will damage me as sometimes I feel like I take 2 hits in the span of a few frames.

Nicely done.

Submitted(+1)

Pretty fun base mechanic and I love the 2d\3d vibe going on. Could use more sounds and screenshake when you break the blocks and stuff tho. Still, super fun lol

Developer(+1)

screen shake! nice idea! thanks for playin'

Submitted(+1)

Rock solid gameplay that I had taken for granite. You’ve really stoned the competition with the gameplay.
Good job :)

Developer (1 edit) (+1)

nice stone gags! like it! :) thanks for playing

Submitted(+1)

good game but I think its a little to fast lol

Submitted(+1)

Very nice twist on the idea!

Submitted(+1)

Very fun take on the theme! Loved the little bear dude and the arm growing with your power is genius ;) Great work!

Submitted(+1)

Lol this is awesome, maybe not the best for a trackpad but when I have my mouse I'll give it another try.

Submitted(+1)

This experience is like something David Lynch would stitch together. Weird visuals, weird music, weird gameplay, and yet completely consistent and understandable in its own context. The longer I listened to the song the more it all just made sense. Great work!

Submitted(+1)

Fun mix of 2D and 3D, it actually merges pretty fluidly and the blue range indicator was a smart inclusion. I had a little giggle of glee of when I noticed my arm got longer as my power accumulated, almost like I was swinging it out of its socket to smash those rocks! Fun sound effects too, really added to the vibe.

Developer

thank you for playing and sharing. I had the same glee creating the arm mechanics hehe. Enjoy 

Submitted(+1)

Translating the mouse momentum to in-game power is perfect for this type of game. Well done!

Submitted(+1)

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Submitted(+1)

The game's art style reminded me a lot of certain WarioWare microgames. Cool idea!

Viewing comments 35 to 16 of 35 · Next page · Last page