Really like the movement and the idea, tho its a bit boring to just walk. It would be more interesting if there were some enemies and/or obstacles
Play game
SafeTour Corporation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #32 | 3.908 | 3.908 |
Art | #39 | 4.069 | 4.069 |
Originality | #40 | 4.000 | 4.000 |
Theme | #51 | 3.897 | 3.897 |
Black and White | #61 | 4.724 | 4.724 |
Gameplay | #88 | 3.379 | 3.379 |
Music | #98 | 3.379 | 3.379 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really cool concept, love the M.C. Escher worlds and art. Could be a solid game if expanded upon, with more levels and some other mechanics worked in.
Nice concept and art.. Hope u keep working on it. Also could improve alittle bit on the starting to make it more addictive
This is a superb game jam entry. The loop theme is clearly implemented, the music fit the atmosphere, and the play on perspectives is really cool. Very MC Escher-like and also reminds me of the Arcane Sanctuary in Diablo 2. You kept the gameplay short and fun, and it looks like there's plenty of additional mechanics you could add post jam. The only criticism I have is not being able to pause and quit to the menu. It's not a huge deal (I'm pretty sure I skipped this myself on this jam), but its something to think about in the future.
Overall, this is a fantastic entry and really creative!
That's a really cool and simple game! The music goes really well with the style, and you make actual loops which is spot on for the jam theme.
Besides the mentioned tricky last level, there could be a mechanic that changes the conditions of every next loop, such as speeding it up, so something new is happening even when you figure it out and do it three times.
All in all a great game!
Cool game. It is a brain bender and I think it's so cool. I like the menu, how you have to jump off to quit or run through the door to start, it's a great touch. I think the selecting options in the level select could use more feedback, still not sure if I was selecting anything or if it was just showing me progress. I also got stuck on the last level. Very, very cool though.
Can you checkout my game if you get the chance: https://itch.io/jam/black-and-white-jam-8/rate/1483089
Thanks a lot for the feedback ! I will pay more attention of that kind of details for future games, but this one was so short that i didn't think it was necessary to add a level selection, my bad.
I will check for sure your game by the way, i play every game of those who have played mine ;)
Thanks again for playing !
Note : If you're wondering how you can pass the last level, you can check this gameplay from 7:15 to 7:45 :
AMAZING! All 5s from me. I enjoyed it so much! Lots of effort poured into the environment and I'm sure the code involved in making the Escher-like connections in each level. Super impressed. More please!
Oh wow i'm so glad you recognized Escher's work through my game ! He was my main source of inspiration indeed, but i'm such a newbie compared to him in the field of illusions x)
It was my first time playing with illusions actually, so this is why i made such a few levels, it was really hard to design these ones ;)
Thanks again for playing and for the feedback !
Interesting concept that was executed well. I'd be curious to see how you went about creating the levels.
Only really complaint is that once you figure out the optical illusions, completing the levels starts to feel tedious. The character's walk speed doesn't help in this regard, either. Having something in the levels change that mixes up the different laps would have been nice.
You're absolutely right ! I definitely spent too much time on creating and designing levels, whereas i should have more focused on the gameplay.
I had multiple ideas to break the monotony of each level, but unfortunately i had not enough time to add them, i'll keep them for another time.
Thanks a lot for your feedback it helps me a lot :D
Hi, it's a very good game, I really liked the use of black & white in the level design. The last level is a little more difficult than the others, but in overall It's a nice job, congrats!
Fantastic art and shaders! Love the optical illusions of depth, all hail orthographic projection!
This game was amazing. Seriously, one of the most clever and creative of the entire jam. Not only did it fit the theme well it was also the best use of black and white I've seen so far
I really liked this one! Just using the arrow keys made it really fast to pick up.
I got a little lost on the last level, but as soon as I realized the twist, it felt really satisfying. I still have no idea how you pulled off the optical illusions. I figure it has to do with the camera positioning.
The music also sounds really nice and I like the gentle sway of the ship & interactive menu.
One thing that I noticed is that at the start, you can walk into the ship. I also didn't realize at first that when it said "jump to exit", that meant jump off the edge. I assumed that it meant press space bar, as that is usually what jumping entails.
Great game!
Wow thanks a lot for your detailed review !
You're absolutely right for the optical illusion it's just a question of camera positionning and the fact that this is orthographic view, so there are no distance effect.
Unfortunately yes, there are some collisions missing, and the ship is one of them x)
For the "jump to exit" i realised just after submitting that this was confusing, but i couldn't change it anyway my bad !
Thanks again for playing and for your review i really appreciate that :D
The game is cool! clever use of theme and levels are confusing are really like that
Leave a comment
Log in with itch.io to leave a comment.