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A jam submission

CatalystView game page

A boss rush game about elements.🔥💧🍃💨
Submitted by deltea (@thcheetah777) — 1 day, 17 hours before the deadline
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Play boss rush

Catalyst's itch.io page

Results

CriteriaRankScore*Raw Score
WINNERS#4n/an/a
CONTROLS#73.9773.977
Overall#113.8143.814
FUN#133.9323.932
BOSS DESIGN#153.8643.864
ART / VISUALS#214.2504.250
SOUNDS / MUSIC#603.5233.523
USE OF THEME#693.3413.341

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
You need to exchange upgrades.

Did your team create the vast majority of art and music during the game jam?
I made all of the art and music during the jam. Sound effects are made using https://sfbgames.itch.io/chiptone.

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

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Comments

Viewing comments 20 to 1 of 35 · Previous page · First page
Submitted (2 edits) (+1)

I really liked this game. The art style is so elegant and stylish, reminds me a lot of SNKRX and Whackerball. Each boss was really great too; The attack patterns all felt different from one another, and each was fun to dodge and interact with. The wind boss was really great, I love the ‘growing circles’ cloud attack. The way you aligned each boss’s attacks with their element theme was super well done.

The card system was neat too, though it was tough to notice the actual effects of some of them, like the health boost and the speed upgrade.

Really great entry. Tons of style and genuinely really fun. Awesome job!

Developer

Yeah, the art style I went for was based off of SNKRX and kindanice. Thanks for playing!

Submitted(+1)

This game is amazing, loved every piece of it

Submitted(+1)

The visuals and effects are very nice, punchy and responsive. Great job.

Submitted(+1)

The art and gameplay were so good. The visuals and fun factor so gooooddd..

The game fit the theme, still lacks there.

Overall rating : You really nailed it !

Submitted(+1)

The art and gameplay were so good. It was a much better version of my entry haha. Although, I didn’t really understand the “exchange” mechanic. There was so much text to read and I just wanted to play rather than read 10 cards each time.

Submitted(+1)

Purely amazing! My hands were shaking while playing it. But the difficulty was just in the perfect spot. Well done!

Submitted(+1)

It's a very solid game, it has beautiful visuals and boss design, a simple and efficient use of the theme and incredible gameplay.

Submitted (1 edit) (+1)

This game does everything well.

But the card exchange... I mean... I hadn't even the time to read every card before the next fight began. It was intensely frustrating to not be able to play the core of the game because the fights just started too quickly before I could even choose something. 

Beautiful very pure visuals.

Nice sounds.

Very good controls and effects.

GG for this entry !

EDIT : spelling

Submitted(+1)

Nice job!
It's  a solid game. Graphics are very  well done!

(+1)

Cool! It is fun and flows smoothly.

Submitted(+1)

The game is juicy, all those vfx are really nice, especially the breakcore music, it just rise the fun up!

Submitted(+1)

Gameplay is fluid! very fun as well but I wish Player was more distinct rather than a white color.

Submitted(+1)

One of my favorites at the moment, very good job!

Submitted(+1)

The game is very fun and the art is great as well.

Submitted(+1)

The boss design and presentation -from the menus to the battles- is incredible. Amazing job!

Submitted(+1)

The game is really nice but the "exchanging cards" part feels a bit uninteresting

Submitted(+1)

Wow what a slick game! The art is so nicely polished, the color palette choices are great, and on top of that the feel of controlling the player and taking damage feels super great and responsive. The bullet patterns for the bosses too are so well done, really kept me on my toes. Awesome game!!!

Submitted (2 edits) (+1)

Great game juice in this one (this is level of juice I strive for! :D) The controls felt very solid. I think the card exchange was a bit buggy for me (it seemed to be repeatedly triggering the selection sound effect when hovering on a card, and sometimes when I'd exchange I'd get the same card again, but these are just some minor issues that stood out to me because everything else was so polished). The boss attack patterns are also fun -- very nice job and kudos again on the polish!

Submitted(+1)

Lovely boss design! and I liked the juicy movement🤤

Viewing comments 20 to 1 of 35 · Previous page · First page