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A jam submission

BountyView game page

Fight or die.
Submitted by Master Sak (@ScarletSta12052) — 8 days, 21 hours before the deadline
Rated by 35 people so far
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Bounty's itch.io page

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Game's Take on the Theme
The player has mastery of a technique known as the forbidden spin, which they can use by pressing the Z button. It is an essential mechanic to complete the game.

Did your team make the majority of the art and music during the jam?
I made all of the character art, however most of the UI were free assets, I did not create music or sounds.

If not, please link to any asset packs or resources used here.
Craftpix.net - free game assets and Mounir Tohami for UI. Pixabay used for music.

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+1)

I really enjoy the artstyle of your game! It's a little difficult, but I like the overall game and sounds!

Submitted(+1)

I like the visuals in the game, really well made, the animations are cool and all feels nice, the ambient is well made too, I could advice you some thing, I noticed at times the walking animation is not playing and takes a second to start, I think this could be due to the state in animation that maybe has "exit time" enabled, maybe im wrong, but i think could be this, its easy to fix, so im sure you fix this in a moment, but aside from this, the mechanics and everything works great. I rate graphics, fun, control and music on top, but all is great, also, if you have some time, please, rate my game too, thanks!!!

Submitted(+1)

Loan sharks being actual sharks will never not be funny to me.

Submitted(+1)

This game has a nice retro essence. It feels like we're starting a game on our GameBoy rather than a submission for a JAM. The aesthetic is really well mastered, I think your goal was to create a game that resembles the old ones we used to play in our youth?

Regarding the mechanics, I liked it. I just wish that when you pass over an enemy while turning, there was more feedback. Also, the controls are a bit slow, and several times the attack or movement didn’t respond. However, this doesn’t make the game unplayable.

Overall, I enjoyed my experience with it, and also, is it just me, or when I hit an enemy, does it make some sort of "SIUUUU" like CR7??? xD

Submitted (1 edit) (+1)

Interesting game! The dialogues are well implemented and the  story is funny. The art is great and the music is a bop! :)

I also have some criticism, that I hope will be useful:

The controls were a bit strange, for example, when pressing two directions at the same time, instead of going diagonal or just changing direction, the character would stop, and this can result frustrating during a bossfight where you have to move to dodge attacks. Also I found the stopping delay of the melee and spin attacks a bit too long. This could make the game pretty strategic on where to position yourself to find the best spot to attack and run away, tho I don't know if it was intended. Also, going over the scroll and clicking on it to begin felt a bit counter intuitive, I think making a "interact" prompt or picking it up automatically would be better.

The bosses, I feel they are pretty random, for example the attacks aren't well telegraphed, I often got hit multiple times by hits that I couldn't dodge or didn't know that were coming, which felt unfair.

The moveset of the character is varied, but I would've appreciated if the spin would've been elaborated more, for now I feel it's just an attack like any other, but also pretty risky sometimes, as a projectile could spawn on you as the spin is ending.

I sometimes was also unable to use all the extra mechanics, I guess it's linked to the bar in the bottom left, and if it is I feel like this makes the extra moves even more risky, and that mechanic wasn't really explained.

Developer(+1)

Thank you for this detailed review! I will definitely use this to improve the game.

Submitted(+1)

Color palette is good!! Thanks for doing this

Submitted(+1)

Fun game! Creative and funny dialogue and story, I like it

Submitted(+1)

Pretty fun. I kinda wish it was more centered around the "forbidden spin" attack, the basic melee one is a bit boring.

Submitted(+1)

Neat game with a retro aesthetic. Art, music, SFX all complemented each other nicely. 

The progression system is really cool too. I liked how you worked each new ability/powerup to the fight you had just completed. Bosses all felt unique and had some character to them.

For improvements, controls are a bit weird. Something like WASD to move, left click attack, right click spin, space jump attack, Shift or F for teleport attack would make more sense imo.

Well done for submitting in the timeframe!

Developer(+1)

Thanks for these control suggestions! I've tried these and they feel so much smoother!

Submitted(+1)

Nice little game! The visual style is very pleasant, and the music is beautiful. The theme is implemented in a fun way. The bosses are cool, but the final one absolutely wrecked me! Great job!

Viewing comments 30 to 21 of 30 · Next page · Last page