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Game's Take on the Theme
A spinning wheel that you have to stop at certain spots to get the best of rewards (more attack damage, block incoming attacks). You could also play safe and use weapons that have more chance of actually hitting the enemy, but you're losing on damage.
Did your team make the majority of the art and music during the jam?
Yes, we did
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Comments
Cool game, kinda like a final fantasy style thing with a rhythm game element. Theme feels a bit slapped on but i think turning it into more rhythm focus could be super cool. Art is great!
Cool game, kinda like a final fantasy style thing with a rhythm game element. Theme feels a bit slapped on but i think turning it into more rhythm focus could be super cool. Art is great!
I'm not sure if I did something wrong, but I ended up with a glitch on the second boss where I would succeed the spin for my attack over and over, but it would just keep resetting the spinner, and doing a successful spin didn't stop any attacks. I like the art style and music!
That glitch didn't happen to me on my playthrough, I'll be checking it out. Thanks for letting me know! :]