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Game's Take on the Theme
The player(a bean) can spin to do attacks or heal.
Did your team make the majority of the art and music during the jam?
yes. only the music and some sounds are not. We dont know how to make music tbh
If not, please link to any asset packs or resources used here.
https://www.fesliyanstudios.com/royalty-free-music/downloads-c/8-bit-music/6
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Comments
I just played the game, and it’s awesome that you can heal using one of the four different spins—such a cool mechanic! I especially loved the cheese sandwich boss, it really made me sweat. The game is super fun and well-designed!
thanks for the review! did you like the final phase of the grilled cheese?
Yes, it was a little more difficult than the others, but that’s how it should be. I'm glad that I didn't have any problems on the first bosses, so you managed to drag me along so that I could complete the game. Good job.
The art might not be the best but it has a charm of it's own. The controls weren't hard to pick up and didn't feel akward. The bosses being vegetables and you fighting them in a kitchen was a nice thematic touch that really wrapped this game togehter. I had a good time playing and I give it a good rating overall
thanks again for the review!
A very interesting game, I had fun playing it! I don't think you need a specific button to dodge, since the two attack buttons, spin and fire, already make the character invincible. Congratulations on your game!
I thought it was needed because it can get you far out of the way. The dodge makes you go fast. Also, it is needed for me to beat the grilled cheese phase 2 boss. With the cheeseball attack, you need the dodge to get out of the way of the cheeseball. other than that, thanks for the review!
As rough as the art is, I had a really fun time with this one! Some attacks were a little too hard to predict and would suggest showing more anticipation to their attacks. Nice work!
Thanks you the review. I had started doing art about 2 months ago so I was quite new. Im happy that you enjoyed the game. :) and as we continue this game the art will get better over time.
Keep it up! You got this :>
This game could use a font instead of hand-written text, but, impressive turning it in almost 11 days before the deadline. I like the boss and bean I got to see, and am curious about the story. There were too many controls for me to be very good at it. Keep going!
Okay. thank you for the review. I believe that the controls could have been explained better as you could either use a,s,d,w to move and q,e,z,x,c to attack or arrow keys to move and z,x,c,v,b to attack. About the font I asked my teammate if I should create font and he said that the goofy font is more fun. I hope you enjoyed our game.
I certainly enjoyed it, and it's okay to have different stylistic opinions. I did wonder if the goofy font was intentional :)
the goofy font was intentional. Thanks for the review