Nice concept and great execution! Well done.
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Spintwer's itch.io pageGame's Take on the Theme
Spinning boss, Spin to take on random bosses, Player can spin attack
Did your team make the majority of the art and music during the jam?
Boss, tiles maps, arena, sword and the gun was all made by me.
If not, please link to any asset packs or resources used here.
Used cartoon coffee vfx assets. Shapeform audio for background and other sounds. https://shapeforms.itch.io/shapeforms-audio-free-sfx
Comments
A fantastic idea to implement a roulette that gives you a random skill after each boss. Very original. It gives a lot of life to the game. Congratulations for the work done. Best of luck in the Jam.
The concept of stealing attacks and getting stronger over time was really good. There was one boss I only managed to beat after getting a good skill. The art for the bosses is also really cool, good game!
I loved the concept of stealing defeated bosses powers on a wheel! It was dope to see how without any abilities I wasn't able to defeat the eldrich boss but after an upgrade I felt so powerfull. great game! Cheers :D
great game! loved the different ability unlocks and upgrades you got along the way and wish there were more bosses and upgrades to unlock! had a lot of fun playing this one!
i liked the controller controls alot. felt smooth and responsive. was also fairly easy to pick up. a bit more feedback when hitting the enemy or getting hit would be nice. thanx for sharing!
Nice game I love that you get the skills that bosses uses, even if I struggled a bit at the beggining on how to use them, but once I got used to it was ton of fun, I would like if the bosses were a bit more challenging, some attacks are too easy to dodge.
Fun game! I liked how you made the power ups keeps cycling through the roullete, it gave so much dynamic to the game. Good game!
This was fun, great use of the Spin theme, and some fights felt like an anime fight loool cool stuff!
It took me a bit to get used to the controls at first. The dashing sometimes didn't work.
I liked the gameplay element of getting the same abilities the bosses have as a reward!
I'd like if the boss selection would not be 100% based on randomness, I get it that you can just respin it, but I actually got the same boss 5 times in a row before spinning to a new one, which was a bit annoying, as I wanted to try a different one.
Loved it! You did a really good job balancing the boss against what the player is able to do and dodge. The hardest part for me was the control scheme was a little unintuitive.
I really enjoyed the art and visuals you did a great job! The sound effects are cool too but maybe adding in some low background music might be nice. The intro title made me smile it kind of makes me think of the show stargate SG-1.
I had so much fun playing this game. the only problem that i facing was controls . it was so confusing to press the right action on keyboard. i also loved bosses designs. The SFX were amazing though
That was fun game, I see you've put effort on it. At first i was confused by "c to dash", but glad shift worked too. About the bosses, they are not hard. and have interesting design, was that Da Vinci's Tank? It's well made, can take half an hour of your life.
Bosses weren't so hard to kill by getting out of the arena! Cool looking bosses with nice spinning abilities! Grats on submission and good luck!
I rated and submitted to return the favor of your rate submission of my game below!
- If others read this, RATE/REVIEW my game to get me to try yours as well! Thanks!
Honestly I really like the whole concept of being able to use the attacks that other bosses have. Controls were somewhat janky, but it was still very playable and fun. Good job!
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