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A jam submission

Kill-TimeView game page

Use Time To Overcome Various Bosses
Submitted by MotionHue — 20 hours, 9 minutes before the deadline
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Kill-Time's itch.io page

Results

CriteriaRankScore*Raw Score
FUN#1493.2733.273
SOUNDS / MUSIC#1723.1363.136
Overall#1813.1673.167
CONTROLS#1903.0453.045
BOSS DESIGN#1923.0913.091
ART / VISUALS#2153.4553.455
USE OF THEME#2163.0003.000

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
Bosses which spin around the arena as well as the mechanic of time usage

Did your team make the majority of the art and music during the jam?
Yes

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

I think the biggest strength of this game is its polish, everything in it feels like its complete and that really helps me get invested in it. The art direction is also very visually pleasing. The bosses themselves feel repetitive, as you have to kill a single move boss 5 times over in order to move on and and must die in order to increase your damage and time. I think this has the potential of being its own full game separate from being a jam entry, good work.

Submitted

Really cool visuals and everything! I love the idea of consuming time to boost your damage but put yourself at risk of a harder fight! I think that's really cool!

(PS: If you're willing to I'd love it if you can rate and leave some feedback on my game! This is my first ever jam and I'd love to see where I can improve for the future!)

Submitted

I like the visuals, the movement and shooting feels natural and powerful too, I think the bosses are cool too, I have no complains, I rate graphics, fun, control and music on top but really all is nice, also, if you have time, please, rate my game too, thanks!!!

Submitted

great work! five stars across the board except for controls as I did not understand why I was doing no damage to the boss. probs a skill issue so I won't hold that against the game too much! I hope you are proud of your amazing work!!

Submitted

Game is very stylish and dynamic. Didn't understand how to handle time at first. Bosses are really challenging, maybe a little too challenging. Great work 

Submitted

I love the presentation of this game!  It has great juice, awesome music, and really cool minimal art style!  You clearly spent a lot of time on polish and it shows.  Having to sacrifice total time to defeat the boss for more damage is a really cool risk/reward mechanic as well.  The button prompts in the background is also a really subtle way to teach the player the controls.

I feel like this game might be a little too hard for a jam, but other than that this is an outstanding showing!

Submitted

Really cool concept! The time-based combat adds a unique twist, and the boss fights feel super rewarding. 🌻❤

Submitted

It took me a while to assimilate the exchange of time and attack power. But once I got the hang of it, the game was really great fun to play. Very difficult too, but a difficulty that encourages you to improve! A huge bravo!

Submitted

I'm thrilled with this idea, it's pure madness!! Incredibly high-quality execution, and most importantly, incredibly original! Amazing game, excellent work!!

Submitted

Hey what a neat game you got there with unique spin mechanics! I couldnt figure out how to damage the boss, the shots were doing 0 damage, not sure what the use button was for. Congrats on submission, and good luck!

I rated and submitted to return the favor of your rate submission of my game below! 

- If others read this, RATE/REVIEW my game to get me to try yours as well! Thanks!

Submitted

Yeah, I love it. Very addictive. Congratulations on the work. The retro graphics are very attractive. Hope you have good luck in the Jam! Cheers!

Developer(+1)

Thanks! Hope you have a wonderful experience of this game jam!

Submitted

I like the visuals of the game. It was hard for me to play with a trackpad but it was fun. Would've loved to win tho. I hope the bosses would be more forgiving haha.

Developer

ty for playing! Seems like i'll need to learn to design more forgiving difficulty

Submitted

Love the mechanic of this game! It was a lot of fun, though I only got to 4/5 counter on the first boss. Would really like to see the rest of the game if you have any tips for me haha. Is it better to use up time at first more or save it? Also, is it possible to beat the boss within the time limit without it being empowered, or no? The game is polished and feels great to play. Good job!

Developer

Thanks for playing! Yeah the bosses are more difficult then i intended them to be, sorry.

Submitted

I really like the idea behind spending time to increase your attack but then having less actual time. It wasnt super clear at first but after randomly trying the buttons it ended up clicking, nice take on the theme

Developer(+1)

thanks for spending time playing

Submitted

I was a little confused by the time mechanic, but it was a fun game nonetheless.

Submitted

for me the main mechanic with the time wasnt intuitive or clear tbh. the color theme is nice and consistent. it also ran really well on my browser :) thanx for sharing!

Developer

and thank you for playing :)

Submitted

Love the mechanics! The pixel art is amazing as well! Great game!

Developer

ty <3

Submitted

i like the mechanics and the bosses, and the theme is for me really cool!

Developer

thx!

Submitted

browser for me works.
cool game, i like time mechanic. time is spinning so yu've a double theme reference. like B/W pixel art. 

Developer(+1)

Glad to hear you like it

Submitted

i COUDNT PLAY IT . what are the controls. why i dont see an enemy. i leave the circle and die thats all

Developer

you got the special purgatory version of the game

Viewing comments 21 to 2 of 21 · Next page · Last page