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A jam submission

Dreamscape DescentView game page

Alex needs to make peace with himself after a traumatic event in order to move forward. His dreams could be the key...
Submitted by LukeDuke, ChainLightning, Starteam, jackzhou_0523, Teeth, Shigeal — 3 hours, 1 minute before the deadline
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Dreamscape Descent's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1523.3233.323
Graphics#2633.3713.371
Innovation#2892.9352.935
Overall#3063.0833.083
Theme#3473.2743.274
Game Design#3792.9032.903
Fun#4332.6942.694

Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is diving deeper into their feelings

Did you write all the code and made all the assets from scratch?
Some pixel art assets were not made from scratch, but use Creative Commons license

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Comments

Viewing comments 56 to 41 of 56 · Next page · Last page
Submitted

I wish the sprites during the gameplay were bigger because I had to strain my eyes to be able to see them but other than that the art, audio and plot are very nice and I love the concept of exploring the inside of the human mind.

Submitted

Nice experience, overall the game is very good!

You could imporve it whit some polish here and there. There is a bug that allow you to "roof jump" endlessly. Also I feel the character sprite is too small (or maybe too slim?) and it doesn't stand out from the background too much, especially in the first level. Maybe an outline could help, idk.

Submitted

Nice game with good atmosphere and controls. Would like a little more explanation as to what to do on startup, but maybe that's just me. Well done!

Submitted

A cool little platformer with 3 completely different levels. It's a nice concept, but needs a bit polishing i guess.  

E.g. in the first level it took a while until got what to do (but as soon as understood it's actually a very smart idea), and in the last one i still don't know it tbh... runned away from the monster now for a good while, but seems nothings happens... 

In the single levels, you see the other ones on the borders. It's no big problem, but somehow breaks a bit the illusion, especially because they are so completely different styled^^

But nevertheless, all in all a fun game for in between with a nice and spooky atmosphere and cool styled "cutscenes". Good job of the whole team.

And yes: Neat wall jumps :-D

Submitted

Cool atmosphere, controls feel nice; however, it's hard to understand what's the goal from the very start.

Submitted

Nice game! With more polish, It would be a great mobile game.

Submitted

Excellent graphics and relaxing music and atmosphere of the game

Submitted

Apart from the movement it's a really great game ! The art and music make a really dreamy atmosphere and the touching story is the icing on the cake, great job to everyone !

Submitted

I like this! The story is involved and the levels are interesting visually. Gameplay wise, I think it's interesting to have three different levels with different mechanics. I'd just recommend giving the player a more visually clear attack, because it wasn't clear to me what my range was or if I was doing anything.

Submitted (1 edit)

Ididnt understand what to do first  took me a bit to figure it out and now that i finished it i want more!!! MAKE MORE LEVEL ITS FUN!! GREAT GAME!!!

Submitted

Beautiful looking game with an interesting story! Very surprised with how much is put in here considering its a game jam. Movement could be improved a bit however. Great work!

Submitted

Nice artstyle and beautiful story. I could relate to it. Fun three levels that are different. The first one was at first a bit confusing, but later realized it was a game of memory. Boss battle was fairly easy by spamming the attack. Well done and good job!

Submitted(+1)

Great artstyle! I think the movement feels a tad sluggish, and I encountered a bug the first time round where I could not complete the first level. The audio could definitely use some more EQ as the higher frequencies hurt my ears. Good job!

Developer (2 edits) (+1)

Thanks for the review! I didn't had much time to polish the music so EQing was left behind kinda bit. Could you tell me wich music hurt so I can improve? When making them I didn't spotted anormal problematic frequencies on  the high end ( tho there are some boosted ones indeed ), need to train my ears more!

Submitted(+1)

It was mostly in the sort of electronic background noises that play throughout the track, they sound very shrill and stand out pretty strongly. Hope that helps!

Developer

Oh so it comes from the enemy's sounds in the first level.. Sound effects where done on the fly too.

Submitted

Story was good, there was a variety of levels. Thanks for wall jump :)  Good job!

Can you try and rate my game ?

Submitted

Good story! (and sad :<)

Submitted

The story was good but sad and touched on heavy topics. My biggest complaint is that the player felt slow and got stuck on walls a lot.

Viewing comments 56 to 41 of 56 · Next page · Last page