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A jam submission

Dream DiverView game page

You try to get into the deep of mind of a cruel commander and destroy these plans.
Submitted by emircanisanc — 1 hour, 9 minutes before the deadline
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Dream Diver's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1143.4863.486
Audio#1543.3193.319
Game Design#1993.2783.278
Overall#2633.1773.177
Graphics#2673.3613.361
Innovation#3992.6812.681
Theme#4752.9382.938

Ranked from 144 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player must dive deeper but in minds and dreams.

Did you write all the code and made all the assets from scratch?
Scripts from me, %99 of the assets are not...

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Comments

Viewing comments 80 to 61 of 106 · Next page · Previous page · First page · Last page
Submitted(+2)

This was fun to play, I only had 1 issue the mouse rotation was to fast, it made the game more difficult and I would constantly die 😂also maybe the issue is with my device, because in my game everyone noted that the mouse movement is slow 😆 So it would be nice to have mouse sensitivity settings. 

Overall this game is epic!

Developer

Thanks for feedback ! Did you try pause menu to change sensitivity ? At start it is a bit fast unfortunatelly.

Submitted(+2)

Great one! I love enemies variety and basic game play, I love rockets the most, love poly art, great boss fight, almost all is top, just would love to have aiming to be little slover

Developer

Thanks for feedback !

Submitted(+2)

Wow! Very cool! I liked the energy of this game. The soundtrack, referring to the doom, adds entourage. It was fun to play :)

Developer

Thanks for comment !

Submitted(+2)

I quite enjoyed myself playing this, real doom energy. Something I must point out are the hurting sounds from the player, I don't like those, other than that, good game this.

Developer(+2)

Thanks for feedback and nice comment !

Submitted (1 edit) (+2)

this is a pretty good game the one thing i don't like is how the intro is so long. and the for the gameplay part the sensitivity is high. but overall, good job!

Developer(+1)

Thanks for feedback ! (  We've added pause game but forgot to tell it :/  You can change sensitivity there )

Submitted(+1)

Absolutely amazing intro sequence.  That voice acting!  Impressive getting a 3D FPS game done in the time frame.  It was a total blast.  Mouse sensitivity was a little high, but I soon got the hang of it.

Developer(+1)

Thanks for your kind words ! (  We've added pause game but forgot to tell it :/  You can change sensitivity there )

Submitted(+1)

Hey! Like your game! Reminded me good old Quake times :) Level design is good, dynamic gameplay as well. The only thing I'd like to add is mouse sensitivity control and make it less sensitive 

Good attempt!

Developer(+1)

Thanks for your feedback ! ( Actually there is pause menu where you can change sensitivity on P (because of webgl esc does not work ) )

Submitted(+1)

Oh, my bad, didn't notice it was there. I finished your game with extra-high sensitivity lol

Developer

Haha, sorry to hear that 

Submitted(+2)

As promised I finally got to play this game and it was FING AWESOME! Metal as hell I enjoyed my time with it tremendously. Everything works well, and the visuals are nice and work together well, even if they were not made by you it still is a skill to put multiple assets from different places and make them look like they fit together. There is a story, controls feel really good and boss fights are fun. Took me back to my childhood and allnighters playing Painkiller. Awesome job o/

Developer

Thank you so much for your incredible feedback! We're absolutely thrilled to hear that you had a nice time playing our game.

Submitted(+1)

Great visuals. Just wow!!! So polished and colourful. Well done! Great entry 

Developer

Thanks for comment !

Submitted(+1)

Nice game ^^

Developer

Thanks !

Submitted(+1)

Really fun game! I live the Doom/Quake feel and I like the gunplay. I hope you'll check out my game!

Developer

Thanks a lot !

Submitted(+2)

Really cool game! The beginning cutscene was class and well done. The weapon was actually quite good and worked well with the game. My only critique would be the fast spawn of enemies, though that could simply be down to my terrible shooting skill. The map design and audio was really good as well. Really impressive, given it was made in a week!

Developer

Thanks for your kind words !

Submitted(+1)

Nice game and very impressive to see what you can do through the browser! 

I enjoyed the game and got to the end with pleasure. Shotguns are my pet peeve in games :D

Developer(+1)

Thanks for comment ! I don't like shotguns either but it is classic so we had to do :)

Submitted(+2)

Funny to play, I like the little cutscene at the beginning

Well done !

Developer

Thanks for comment !

Submitted(+2)

Amazing assets and great idea! the only thing i will critique about was the sensitivity (for me it was way to high to the point it was hard to control), either way great job!

Developer

Thanks for comment ! ( Actually there is settings for sensitivity in the pause menu )

Submitted(+1)

Fun game!

Developer

Thanks !

Submitted(+2)

Great game! Shooting the enemies was fun and great to have two different ranged weapons. However, the mouse camera movement was a little too erratic for me, and the enemy spawn rate was a little too fast. The narration was cool and funny, good job on that. Overall, great job on making this game in a week! 

Developer(+1)

Thanks a lot for feedback !

Submitted(+2)

Should've read this before falling into the lake on the second level

It was a neat game. The music was nice. The art style felt inconsistent. I think the movement could've felt a little smoother and I thought the design of the boss on level 2 was underdeveloped. The shooting was fun though. It felt mostly tense the whole time(especially on the 1st level since it was less open.) Nice job. :)

Developer(+1)

We wanted to make different art style on different levels like player diving in to the drea m layers. But the reason for different art styles at the same level is that we don't have a modeler :/ Thanks for your kind comment !

Submitted(+2)

The graphics are impressive and give the game a professional look. However, there's a need for better balance; currently, enemy spawning occurs too quickly. It would be beneficial to provide indicators showing the direction from which enemies are about to attack. One aspect that particularly stood out is the effective use of storytelling. I'm also interested in implementing a similar storytelling element at the beginning of my own game.

Developer(+1)

Thanks for your feedback! We will consider them after jam. Quick note: We are just single dev and single designer :)

Submitted(+2)

Good job, I really liked seeing another fps game in this jam lol. I think the enemies are satisfying to mow down with the laser rifle (that sounds kinda sadistic but you get the idea lmao). I think a bit of gun movement for the recoil would have added a lot to the overall feel of the game, and also I feel like the grenade launcher on the laser rifle doesn't really have enough range. Other than those two things though, I really liked it, good job!

Developer(+1)

We've added gun movement for the recoil on shotgun but we forgot to add it to laser gun :/ Thanks for your feedback !

Viewing comments 80 to 61 of 106 · Next page · Previous page · First page · Last page