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Overforged's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #105 | 3.742 | 3.742 |
Audio | #120 | 3.613 | 3.613 |
Overall | #129 | 3.625 | 3.625 |
Graphics | #160 | 3.957 | 3.957 |
Fun | #166 | 3.607 | 3.607 |
Innovation | #191 | 3.429 | 3.429 |
Theme | #321 | 3.399 | 3.399 |
Ranked from 163 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to craft weapons with precision before waves of enemies start attacking your village.
Did you write all the code and made all the assets from scratch?
All code and sounds were made from scratch.
A complete list of all visual assets used – both modified and in original use – is on the game page.
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Comments
It was fun. The art and atmosphere are great
It's a bit difficult. The enemy was too strong
But it was fun!
I love how I focus on making sword while others fighting to death lol
Great mechanics and gameplay loop.
Very nice game about a black cat making a bunch of swords for his soldiers to defeat invading mice!
The cart is very cute, colours very soft and gameplay loop and simple to understand.
Overall, a very good experience.
This is a nice interesting game and I played it for 4-5 times. Forging and sharpening takes long time and some times the emeny can still attack even I have 2-3 defenders. Strugging to win but still a lot of fun.
Hey! Just checking, did you figure it out that you can press 'E' or 'Shift' to drop the item you're holding? A lot of people that are struggling seems not to... Thanks for the feedback!
I had SO MUCH FUN!! I loved every second of this game!! PLAY IT!!
This was nice! It took a bit to get into the rythm but once I did it went well!
I like the gameplay loop, and I like how it follows the theme.
The music also fits in a really good manner, being appropiate to what is happening :D
One of the best games I have played so far, the game loop is spot on. The rats kept kicking my ass but that was just skill issue. The pixel art and mechanics are perfect.
Great mechanics and gameplay loop. A very charming game. Great work! Congrats and good luck!
Cute and fun game. I love the name you chose for your game.
Excellent job.
it was hard but fun and satisfying!
I really like the art-style on this one, very fun style!
The game-play was innovative too, being a sword-smith, making swords to fight off the mob :)
One thing I would suggest is up the time you can have things in the furnace for, I never was able to use both at the same time. Also during the start give an infinite time for making your first sword, that gives the player some time to figure all out, before they get attacked.
Music was chill, overall the game has potential.
Good job!
Thank you for the feedback! I'll try to add a new scene for the the player to discover how to craft and drop items without the timer.
Loved the crafting and TD combination, kinda hard but nothing that some tweaks doesnt fix. Would love to see more weapons, and variants. Also I think that the anvil animation when you hit the spot should be faster or instant, that slows down the pace of the game a lot
Loved the crafting and TD combination, kinda hard but nothing that some tweaks doesnt fix. Would love to see more weapons, and variants. Also I think that the anvil animation when you hit the spot should be faster or instant, that slows down the pace of the game a lot
I love it! I have thought about a similar concept once and you executed it perfectly. Lot of potential here, good job!
This is by far the best game I've played in the jam yet. The pacing is perfect, the graphics and audio are all pretty goood. I love the crafting minigame mechanics. Gave me a lot of ideas to implement it in my own game since mine is also minigame centric entry. I loved playing it. Great job!
Thank you so much! Your game is on my list to play yet!
well done!
Really fun gameplay loop and i think your game has lots of future potential!! Great job! I do feel like it's a bit difficult tho..
The mini games are really well made and I love the art style!