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"stealth"'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #173 | 3.600 | 3.600 |
Audio | #264 | 3.350 | 3.350 |
Graphics | #296 | 3.650 | 3.650 |
Innovation | #324 | 3.200 | 3.200 |
Overall | #344 | 3.300 | 3.300 |
Fun | #377 | 3.250 | 3.250 |
Theme | #700 | 2.750 | 2.750 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player can go invisible for a brief moment of calm. Once that time is up, all nearby enemies will storm to the players current location.
Did you write all the code and made all the assets from scratch?
All assets and code made from scratch outside of the following:
Additional assets used:
music - Abstraction https://abstractionmusic.com/
font - https://fontmeme.com/fonts/minecraft-font/
tileset heavily inspired by -heartbeast
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Comments
Bravo! Felt very polished, the in-game instructions were perfect, and the visual style was in a sweet spot of simple and retro! The mechanics were straight forward, and as the enemies were really aggressive, many levels were very challenging for me!
Godot devs unite!
Nicely done! I like that the cloak mechanic was debuffed by having it alert the guards, otherwise it would've been too powerful! Great work :)
Great looking visuals and atmosphere.
Like the very unique mechanic of not being seen, stealthing, and trying to make it to the end even if seen. Really well done game, I enjoyed it a lot!
It's good right up until room with thousand drones you seemingly have to move in a pixel perfect fasion. I'm sorry but enemy hitboxes are way too unobvious, they move and overall I just couldn't beat that one. Which again weird since every level before that has very clever design and idea behind this game is really cool. If you plan on making post jam update let me know, I'd like to complete it!
I really like the concept! It's super cool! Just maybe make an additional mechanic in the future, like dash or something. But I understand that you couldn't make dash or any other mechanic in a week.
this was really fun, i got stuck at one level but yeah i dont have the time to figure it out lol, honestly really good design here, you make it very clear that timing is needed and use the invisibility mechanic quite a lot later
great visuals great music great design great game
Bravo! This game is a true achievement. The thoughtful design, smooth gameplay, and overall experience are all top-tier.
Great idea. The art is wonderful! It was fun
That was a fun game! All the levels were well designed, the music was good and the core game mechanic fit the theme pretty well, especially that last level. Nice work
Really like playing the game!! My hands are sweaty of how many times I tried to complete the levels haha
very cool
Not bad. Only complaint is the player`s a little too slow.
Nice game! I think the mechanics are worth continuing to develop.
I am not gonna lie this game kicked my ass a few times. Overall fun. I would have liked to have a indicator for when stealth was ready on the player characer (Like in Celeste with the hair collor)
Fun game! loved the art style, And loved what you did with the theme.
A great challenge, but I really enjoyed playing it!
Pretty difficult, but it's a cool game regardless. Nice work! The art style you used works really well for this!
Thanks for the feedback!