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Galacticus, the time cheater's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #97 | 4.111 | 4.111 |
Fun | #173 | 3.667 | 3.667 |
Overall | #186 | 3.654 | 3.654 |
Audio | #278 | 3.444 | 3.444 |
Innovation | #295 | 3.481 | 3.481 |
Graphics | #316 | 3.741 | 3.741 |
Game Design | #362 | 3.481 | 3.481 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The character can completely rewind all the game at his command with precision, this includes: sound, objects, enemies(individually or globally) . He can cheat death if he has power left to rewind.
(IMPORTANT: YOU CAN REWIND TIME WHILE YOU'RE DEAD)
Did you write most of the code yourself and made all the assets from scratch?
All the code and assets except audio & font were made by myself using Unity c# + blender.
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Comments
I thought the game was way too hard at first glance, but when i came back here and read the important note, i tried again and was able to finish. The mechanics are really interesting and the game has a lot of good surprises. Also, the game is really well polished!
Congrats! :D
Good game ! It's cool to rewind our death to make a good dodge or a good shot ! I had a great time.
However, I think you could improve the jump. Movements are too rigid in the air and it's hard to see the jump height (this may be due to the camera angle).
Good job !
Yes, good point, It's one of the things I wanted to improve. Thank you for playing and giving feedback.
First of all. Great art music and effects! That's particals looks just amazing! Game feels hard(but i suck at action games). But when I understand that - IMPORTANT: YOU CAN REWIND TIME WHILE YOU'RE DEAD,things become much easier(but still i can loose which is good). I had a feel like in movies (maybe not in movies), that feel when i can die, rewind a little , correct my mistake, make some steps forward, make mistake again, and rewind it. It will be super cool i think, when after the complete lvl or something like this, game will show me passing level without Global rewind . And i will be like , omg i'm super cool. Hope you understand what i was trying to say! Great great work!
Hi! Thank you for your feedback and playing the game. It's a nice idea, would be cool, The only problem I see is from a technical perspective, recording all the actions of the complete level would consume a lot of memory, so they can be showed to the player when he completes it. But I could try it, good idea.
i like it, overall the control is fine and the level seems balance enough
I simply loved it <3 I played it over and over again aha, I almost beat that second rewind turret !!
It was a veryyy cool experience, and my stars are here !
Cool game! It looks good and I had some fun playing it. It was hard to tell that the yellow balls were enemies. It was too hard not to die. But I really like it anyway, the rewind system is so cool, and the bullet hit effect looks amazing. Good job!
This is really neat! I had a fun time playing it but I didn't get very far on my track pad. The overall aesthetic is really nice and I could definitely see how the game could be expanded upon by adding other enemies with projectile types that can also be altered with the rewind gun. Nice submission!
Awesome game, awesome graphics and fitting music / soundeffects.
Just a bit too much going on with all the moving cubes and spheres coming for me... maybe add a lower difficulty that has not as many of those cubes?
BTW: the phrasing with "cheating death" and the character design has some very nice Dalek-ish theme ;)
Really cool game. I enjoyed playing it, Nice smooth graphics and suitable sound. Keep it up!
At first I was convinced it was too hard, but after checking the controls I realized i could reverse time globally, it was a gamechanger. This game is a whole lot of fun, the graphics and sound design are great! Good job!
Thank you for the feedback!. You're not the only one, some people are having problems discovering the rewind mechanic, more specifically that can be used after dying. I'll look into some tutorial level or hints to explain it, right now is not obvious and can be difficult to discover it .
That's amazing. A demonstration that you don't need complex objects to make an enjoyable game. A few shiny spheres, squares and polygons will suffice.
Rewind feature works like a charm, I liked the idea to be able to choose to rewind objects or whole scene, that should be hard as hell to develop! I can't imagine how could I code that in 1 week.
This one will definitely turn to a gem if you make the starting sections easier to let player get used to pace.
Thank you for your feedback. You could do it in one week too, but I don't recommend it , I'd rather not say how many hours of sleep I missed :P.
Love these types of games. Lots of effort to get the smooth game mechanics. Good job!
Please play and rate my game too!
https://itch.io/jam/brackeys-4/rate/723414
Thank you for playing the game. I already rated and posted a comment to your game,
Anytime and likewise!
Great game, and cool implementation of the rewind mechanic. At first I didn't know you could rewind when after dying (discovered it here when coming back to rate). Would have been nice to add some kind of hint or tutorial so the player knows from the start, cause once I knew that I had way more fun than before!! :)
Thank you for the feedback. Yes, adding some kind of hint could be nice, I'll think about it!
the game is great and the mechanics too. just the parallax made me dizzy
There's no parallax in the game. Perhaps are you speaking about the 'liquid'/'water' effect that kills you?
Agree with others, everything is just perfect: the name, the visuals, music & sound, theme interpretation, even the name. I found the game quite challenging - didn’t manage to pass the fourth platform (the one with many small cubes moving here and there), but that’s actually very good. Awesome job!
(btw, have a look at mine - some say it is a bit challenging as well)
Thank you very much for playing. Of course I'll play and rate your game, I'll give you my honest feedback.
Really great game! It looks awesome and I really like the rewind laser. The particles look really cool as well. Great job!
"However, the 5th platform with the bunch of cubes is really difficult. I tried like 10 times, but I can't get past it. I think the purple cubes should either move slower, not insta-kill you or there should be less cubes on that platform. It's unfortunate, because I would have loved to experience the rest of your game." I wrote this, before I figured out you could rewind your own death. I actually managed to finish it now! Really awesome game, well done! Would have loved to see more levels!
I'd really appreciate it if you would have a look at my game as well, and be sure to download the smaller version :D
I'm really glad you finally completed. About rewinding death you're not the first one haha, perhaps I should make it more explicit, but I like to give the player the surprise to discover it. Of course I'll play your game!
This game is just stunning! The graphics are awesome, the audio is awesome, the mechanics works flawlessly! This game was really fun and enjoyable! Great Job my guy, you've done the theme extremely well.
Than you for investing your time playing it and I'm glad you enjoyed it.
Nice game, I like the graphics alot and the audio is nice too, but since you are using unity, I really recommend a WebGL build of the game. It makes a lot more people want to play it and its really easy to build for WebGL
Thank you for taking your time playing it.
Yes, I would prefer a webgl build too, my decision was because in a 3d webgl build the graphics fidelity is affected and the perfomance is not optimal. In this case the game needed some decent use of cpu for the rewind of particles, bullets and sounds.
Yeah good point, just keep in mind that you will get significantly less players for download only games
Hi there, grat game.
I love the visual style, low poly is always a win in my book. The particles and post processing effects really make everything pop.
My only concern is the difficulty ramping. The first spinner was tought, but once I got trough i memorized it which felt awesome. However the enemies that shoot right after are super difficult. Their fire rate and detection distance are very tough. I think if you are going for a super difficult game its great but maybe give some breathing areas between those hard challenges or even checkpoints.
Im not sure how the game fits the theme, unless I was playing it wrong but I dont think i ever need to use the rewind.
Other than that, the game is very solid and fun.
Rem
Thank you for taking your time playing the game and giving some feedback. I've tried to make the game somewhat difficult to force the use of rewind. Here some tips:
- For the spinner you can use the rewind laser to make it back in time, rewinding its position.
- For the fight don't stay still and keep moving/jumping, try to kill spheres before turrets agro you, if you fail, rewind some seconds.
- After this there 2 situations that forces you to think how to use rewind to pass through them.
So neat! It was very fun to control the cool lowpoly character and I like the glowing particles with physics. The rewind effect looks so cool watching the player go back and particles suck back in~ If you have the motivation you should keep working this game. Congrats on successfully submitting a game to the jam and I hope you learned a lot of new gamedev skills. Please check out my game when you have free time :D
Thanks for playing. I will check your game of course!