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Above the Void's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #19 | 4.111 | 4.111 |
Game Design | #32 | 3.972 | 3.972 |
Graphics | #97 | 4.083 | 4.083 |
Overall | #103 | 3.685 | 3.685 |
Fun | #223 | 3.500 | 3.500 |
Audio | #434 | 3.139 | 3.139 |
Theme | #445 | 3.306 | 3.306 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The safe area that you're able to walk on is constantly changing size and shape, leading to chaotic, frantic, and strategic gameplay. Plus, the aesthetic is glitchy and chaotic.
Did you write all the code yourself and made all the assets from scratch?
Yes
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Comments
Very cool game! I loved the glow you added to the game, and also liked the variations in abilities :D
Also hope you can rate our game as well :D https://itch.io/jam/brackeys-6/rate/1177206 <3
Excellent game, wonderful graphics that keep me wanting to play. Pickups can be a bit hard to see near platforms, but otherwise great!
Really good game. Building platforms that blocks you from enemies but at the same time providing you place to go is really interesting idea. Also the enemy drops are worth collectng so you must move to them and not stay in one place. There isn't a single thing I would change or improve. Good job.
Pretty good game! The tutorial is a bit buggy, but I loved the graphics.
What a fun concept! Really love this idea! Would have loved some more visuals for the player, but overall, really nice! :)
Amazing game! Definitely not one you should play with a trackpad (or I'm just bad I guess). Mouseless frustrations aside, I absolutely enjoy the frantic nature of this game. And the fact that it comes with some nice graphics and music makes it even better. Good job!
A really unique looking and feeling game. It was super satisfying placing platforms and chaotic when I was clutching at straws. Although I liked the variation in platforms, at the start of the game its a lot to take in. I think what might be interesting is if enemies dropped tokens which are used to craft the different platforms. That way the player can make choices to fit their play style and clutch by making the perfect platform in a dire situation. Overall, great work.
Really cool!
Excellent!
Placing platforms was really satisfying.
Great game design and visuals. I liked the use of chromatic aberration to make the game look more retro. I ended up getting 30000 score! Good job!
I really liked this game! It feels polished, but the art style of the player doesn't really fit with the rest of the game, and I'd suggest having more audio. Other than that, it's a good game!
This game was really creative and fun!
Overall the art is very impressive, and the gameplay is fun too. It reminds me a lot of raft for some reason. You have a "safe" zone and there're enemies that shrink that safe zone and do damage. The one thing i would say is that the tutorial is a little overwhelming. You could have made a longer tutorial that slowly explains each item and enemy (and makes you use them/fight against them) to make it less overwhelming.
Overall, pretty good game. The art and music are simple, but they work for the game. I really liked the gameplay, creating platforms and trying to walk over them while avoiding hostile creatures is a lot more fun than I thought. I did feel like I was blasted with all of the new platform types, and not being able to take it in (I would have done so you slowly get more platform types as the game progresses). Also, I feel like the enemies acted quite weird and inconsistently, and I didn't really feel like I was in the heart of chaos. Besides of that, really cool game with an interesting mechanic.
This game Is Very Cool, this design is so cool!
But I stuck at glitch worm, this is very Fun!
Check my game too bro
If you're stuck at the glitch worm in the tutorial section, you have to click space after you're done reading the text, to progress to the next dialogue line. Also, I'll be sure to check out your game.
The game look very cool, but I could not get past the tutorial. Every time I played it I got stuck at the glitch worm.
You have to click space after you're done reading the text, to progress to the next dialogue line, for the enemy section.
Fun to play and interesting design. I had a lot of fun but it looks like if you play well enough game won't end
Good idea, i had fun! Kind of hard to understand but i got it fast. some sound effects can benefit it greatly, and some game feel in general. good job
I like the idea and art so much, the only thing I could suggest is to add some game feel. Also, it is hard to understand all of the platforms, when they introduced all at once, but this is okay since this is a game jam. Well done!
Awesome concept, really unique and I love that you spent time making a tutorial. If I had to improve one thing it would be the audio. Oh, and I couldnt enter fullscreen, it didnt matter much to me but that might matter to someone else :) (unless its only me who has that issue!)