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A jam submission

SignalsView game page

Decode mysterious signals to discover what lies in the depths
Submitted by Matt Ravenhall (@mattravenhall) — 17 hours, 31 minutes before the deadline
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Signals's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#2733.1543.154
Audio#2863.1543.154
Graphics#3123.4103.410
Game Design#3233.1793.179
Overall#3503.1153.115
Theme#3663.1793.179
Fun#5762.6152.615

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You play as a technician aboard a deep sea submarine.

Mysterious signals are detected outside of the ship, you are not alone.

Your job is to decode those signals.

Did you write all the code and made all the assets from scratch?
Yes

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Comments

Viewing comments 20 to 1 of 29 · Previous page · First page
Submitted(+1)

Interesting game, enjoyed playing with the mechanics!

Developer

Thanks for the feedback!

Submitted(+1)

Nice little puzzle game, good amount of challenge

Developer

Thanks, glad you enjoyed it!

Submitted(+1)

I also made a signal type game for the jam but yours is a lot more involved in the signal area. great art and feeling of the underwater. good job!

Developer

Thanks! I went to check yours out, but the web version doesn't seem to load (I'm on Linux so can't try the Windows version).

Submitted

thanks anyway, not sure why its giving issues. ive had the same problem!

Submitted(+1)

Interesting take on the theme. I'm not too good at puzzle games like this, but I really like the cool mechanics of it and the overall feel of the game. Very unique. Good job, Matt!

Developer

Thanks for the positive feedback!

Submitted(+1)

This was a bit interesting, but the most tedious minigame was the diagram one.

Developer

Thanks! By 'diagram' one, I assume you mean the image decoder? There's a trick to that puzzle, but it's not immediately obvious.

Submitted

No, the one with the lines and the rotators.

Developer

Ahh ok, the oscilloscope one! There are subtle hints that appear eventually, but I think more could be added to that.

Submitted(+1)

Nice!

Although it was a bit hard to operate the signal handles at first until I got the hand on it. 

Developer

Thanks for the feedback! We'll definitely refine those dials if we work more on this project.

Submitted(+1)

I struggled a lot, though that may be because I'm terrible at puzzle games lol. Great variety!

Developer(+1)

 Thanks for the feedback!

Submitted(+1)

I really like the "lines" matching game. Tho I had some trouble in the "Lights out" minigame. Overall I had fun! Good job!

Developer

Thanks for the feedback, I'm glad you had fun!

Submitted(+1)

I struggled with the puzzles which made it fun. The dials for the signal game were a bit frustrating because they wanted left and right movement rather than a circle one if that makes sense

Developer(+1)

Glad to hear you enjoyed it! I get you re. the oscilloscope dials, definitely something we would refine with more time. Thanks for the feedback!

Submitted(+1)

quite challenging game!.

Submitted(+1)

This was quite difficult.

Submitted

I'm too stupid to solve this.

Developer

You're not alone! I had to look up how to solve 'Lights Out' puzzles to debug the image decoder...

Submitted(+1)

The vibe is great, very atmospheric, and the puzzles are a good level of difficulty. Reminds me of Iron Lung, which is never a bad game to be reminded of. Could've used a bit more tension overall with more threat and horror elements, but overall I enjoyed it a lot.

Developer

Glad to hear that you enjoyed it!

Submitted(+1)

Really like the puzzles (even though I struggled a lot with the decoder). The enjoyed a lot the  oscilloscope but the buttons would turn oddly (maybe it is only in the browser).

Really great, well done!

Developer

Thanks for the feedback!

Submitted(+1)

Pretty neat concept! I love seeing sonar games, the puzzles and art were pretty fun, overall great job!

I’d appriciate it if you could check out ours too!

Developer

Thanks for the feedback, I'll definitely check yours out too!

Submitted (1 edit) (+1)

I was wondering if the puzzle in my game was too hard, then I played your game and saw the decoder puzzle. And yes, I lost a bit of my sanity trying to solve it, but the game in general is so original, I loved the concept and the graphics

Developer(+1)

Thanks! The image decoder puzzle can definitely tricky, I wonder if I should put together a walkthrough.

Submitted(+1)

Mh, maybe you can add a command which suggests the next move to the player. And to avoid abusing this, the player may have limited uses of it. This could be a solution, but I'm not a programmer, so I don't actually know how hard  implementing this would be. It's basically an AI who can solve the puzzle on its own but has limited moves. 

Submitted(+1)

It is very creative and sticks to the theme really good!

Developer(+1)

Thanks!

Submitted(+1)

Interesting game, I really liked your idea, thought the art and audio was done very well. The puzzles were challenging and the reaction game was a nice touch I think. I had a bit of an issue with the red/green line puzzle, found a combination that almost looked right but was off by a few pixels and the decoding puzzle I wasn't a real fan of


Overall love the art and audio a ton, think maybe it would've been a good idea to have some extra sounds like more creature-like sounds the further you get into the game? Really cool idea tho

Developer(+1)

Thanks for your feedback!

I also grew to dislike the image decoder puzzle, no shame in using Google to work out how to solve that one.

The oscilloscope puzzle definitely has some awkward, almost-complete, combinations too. Hints will appear after an amount of time (almost-correct numbers are highlighted as yellow), but they're fairly subtle.

Submitted(+1)

Ah yeah I had noticed the yellow numbers after a bit, I figured it was a hint of some sort, that was definitely my favourite puzzle, reminded me a lot of the puzzles you would have in The Room series

Submitted(+1)

Good game! Puzzles are hurd, but interesting!

Developer

Thanks for your feedback!

Submitted(+1)

It looks great but the puzzels are a bit annoying. The radder however created some tension and even though I later discovered that I had all the time in the world, I had the feeling it needed to be done quick and precise.

Developer

Thanks for your feedback! That feeling of precision and speed was definitely the aim. I'm wondering now if there should be a global timer (i.e. complete all puzzles in 20 minutes), because you can definitely sit back and relax on the sonar puzzle.

Submitted(+1)

Global timer is a great idea. That would keep the tension during the whole play through.

Viewing comments 20 to 1 of 29 · Previous page · First page