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Heartbeat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #57 | 3.789 | 3.789 |
VISUALS | #85 | 3.816 | 3.816 |
OVERALL | #89 | 3.526 | 3.526 |
EASY TO GET INTO | #101 | 3.842 | 3.842 |
FUN | #103 | 3.421 | 3.421 |
AUDIO | #115 | 3.263 | 3.263 |
CREATIVE | #167 | 3.000 | 3.000 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
every 10 seconds, the enemy changes its attack pattern!
What was the size of your team?
1
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Game designed by goodwincek
https://goodwincek.itch.io/
with music provided by neon-crepth:
https://neon-crepth.newgrounds.com/
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Comments
Now that's what I call some nice bullet patterns! Well done, nice and juicy!
Nice graphics :) I enjoyed the bullet patterns while trying to dodge them xD
A pretty simple neon aesthetic keeps things clear and services some really pleasing bullet patterns for the player to navigate around, with skill and grace. Great stuff.
Beautiful bullet pattern!
Very aesthetic and good bullet patterns. Unfortunately on my browser (chrome on mac) I think something with the scaling got messed up where the play field took up about 1/4th of the game window, so I could move far away from the boss to dodge a lot easier than I should have.
I admire the creativity on the bullet hell patterns, which doesn't seem to lag on my browser, so that's a good pro for you! One thing I have to mention is specifically on difficulty. Sometimes when passing through bullets, I get hit and that's normal, but since there's almost no invulnerability, I end up being damage thrice or even more. And also it doesn't seem as I could do more than dodging, some player empowerment would be interesting. The game is pretty neat though, great job!
Great ideas for 2.0 :)
Thanks for the feedback, appreciate you checking out my game!
Simple but really cool game
Cool bullet patterns and visuals. The gameplay is a bit too simple as the player can't do anything besides dodging bullets (also because some patterns can be dodged without moving).
Good feedback! Yeah sometimes you can get lucky patterns that never hit you if you stay still lol.
maybe I could add a periodic large , slow, "homing missile" projectile or something that will force you to keep moving!
THanks for playing!
I loved the idea of spawning a ton of tiny bullets. The music and sound effects are so cool. The patterns are indredibly well done, I especially liked the one that seems to keep the bullets attached by a string. Awesome job!
That's my favorite as well :) Flower of death
Super difficult but fun! Had style and the tiny hit box and patterns were legit bullet hell -great work! :D
Really cool, a bit too hard, but once you get into it, it starts to be very rewarding. Apart from the difficulty the only thing that didn't sit with me was the menu aesthetic - I think it clashes with the gameplay, which is very smooth. Other than that, no problems ^^
Thank you for that feedback! I appreciate it and now looking back, 100% agreed! Thanks for playing
good job on this one, a true bullet-hell... I would add a visual indicator of the bounds of the play area. I got stuck there a couple of times and got hit because of it.
Thank you for that feedback! Definitely will be more conscious of what information needs to be conveyed to the player
I heard from a friend how unfair it was that bullets got to go further off the screen than he did ;)
Very mesmerizing :O alot beautiful colors and patterns!
๐คฉ Thanks for playing :)
I love the bullet patterns, they felt very intense. I think a sense of progression would have helped (easier to harder patterns). But, hey, it's a jam and you don't have a lot of time to get things working.
Yep, that's the name of the game [jam] isn't it?
Adding some specific pattern shapes was one of the last things I got to add. Before that I just had it completely random which felt unfair and a bit boring. Would definitely love to refine the patterns and give the game a true feeling of progression! Thanks for that feedback :)
Cool game I don't know if it was something on my end but playing with keyboard the controls were really jitter didn't always sense them it was a bit better with controller but still had some issues other than that the game was cool.
I agree, something I wish i could have refined was giving the movement a little inertia for keyboard controlling, or at least a button to slow the movement. I agree controller is better with my current setup because you can control the speed better.
Thanks for playing and for the feedback! :)
very nice game my high score is 130
Great Job :)
Pretty hard but fun!GL
this is sick
this is sick