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Scoregasmic!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #24 | 4.346 | 4.346 |
AUDIO | #46 | 3.769 | 3.769 |
THEME | #89 | 3.462 | 3.462 |
OVERALL | #141 | 3.231 | 3.231 |
EASY TO GET INTO | #179 | 3.250 | 3.250 |
FUN | #192 | 2.731 | 2.731 |
CREATIVE | #207 | 2.731 | 2.731 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Score as high as possible in 10 seconds!
What was the size of your team?
1
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://www.patreon.com/dezue
https://twitter.com/dezue_peninja
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Comments
This is so amazingly polished! I would really love to see more. If you ever decide to make more content I would make the first "stage" a bit easier cause I was getting crushed lol.
Wow! the game looks stunning!
It's hard to understand the game at first, but once you do it's really cool (still really hard though). I think that maybe adding power-ups or bonuses could spice it up, or maybe adding achievements?
Overall, cool music and cool game :)
Visuals are awesome in this, but the gameplay is way too fast for me off the bat, I can't get into it at all! Although, I suppose, judging by the description, it's only 10 seconds long so that is by design.
Nice, I really like how polished this is, and the visuals are cute. It could even make a cool mobile game if you expanded upon it a bit :)
Great job overall!
Heyho, Arcy!
Thanks for playing! :) Mobile would be really great. Let me see if I can do it haha
Stay funky,
Dez
It's fine, graphics are good, it's intuitive, music is catchy. I don't get why it has to be nsfw but the art is quite nice tbh
Heyho, Hellsnake_sfx!
Thanks! Unfortunately, I didn't have time to add the nsfw elements in the timeframe :D
Stay funky,
Dez
Very pretty and well designed game. While extremely polished, gameplay is too short and fast. Being too intense right off the bat is a little frustrating. Was expecting more porn elements going by the thumbnail.
Heyho, pedroaurelio_n!
Thanks! Yeah, both balancing the difficulty and adding lewds fell a bit by the wayside due to my bad timing :D
Stay funky,
Dez
Fun little game with limited scope, but extremely polished. Visually very pleasing and one can tell, that this is a professionals work. Great nonetheless!
Heyho, MunkyKong!
Thanks :)
Stay funky,
Dez
I don't know why make it a 18+ game but it looks great and it's fun
Heyho, Rafagars!
Haha I didn't have enough time for the lewd content tbh :D Working on it rn.
Thanks for playing and stay funky,
Dez
so where's the fucking porn bro
Heyho, PeronJames!
Didn't have enough time to implement it in the end :D Working on it tho ;)
Stay funky,
Dez
You clearly have a very professional workflow for art and such. However, the game itself is very simplistic, there's really no more than 3 or 4 things going on, and while initially looking extremely difficult due to haphazardly placed patterns, you can actually cleanly dodge both of the patterns by slowly moving to the side to dodge the aimed bullets, and jumping across the other pattern of non-aimed bullets when you get close to their trajectory.
Also, given the thumbnail (is that allowed...?) you'd expect it to be a porn game but there's no porn inside, so that's a bit disappointing.
Feels more like a Patreon ad than anything else.
Heyho, 730!
Thanks for playing! Haha yeah, I didn't have time for lewds, although they were (and are) definitely planned.
Seeing as you seem to be experienced in shmup development - do you have any good tips or resources on pattern design?
Somehow, I feel like shmup knowledge is spread very far and not as easy to gather as, say, platformer knowledge. I'd love to play around with shmup gameplay further for sure.
Last sentence was a bit rude from an experienced dev, but hey.
Stay funky,
Dez
I'm not very experienced at all, the game for this jam being the first real shmup I have made, so as far as tips go all I can say is what I've done for this jam: play a lot of shmups, write down their patterns, analyze them, try to recreate them, then put together a combination of what you like in what you think is an appropriate difficulty curve. Introducing individual patterns one by one then mixing them together once they've been introduced probably helps making a good curve. I got help from more shmup-savvy friends, even if they aren't devs their knowledge goes deep.
Best of luck.
Oooh nice, your game was really great for a first try!
Those are really good tips, thanks. I did a bit of analysis on player feel and what layers shmups have etc., but I guess I'll have to go deeper still. π
Thanks, you too!
i couldn't get out of the start of the game, there is a lot of bullets in the screen, but it's probably because I'm bad at bullet hell games.
Heyho, Lugu!
Don't worry, it's really quite hard (too hard in hindsight).
Thanks for playing and stay funky,
Dez
sweet mary get this man a bible lol. this game is fun and INCREDIBLY polished. the music is really cool. it was pretty hard though and my bird died a lot. i like your sexy games concept too. best of luck in your future endeavors! i'm wondering if you'd check out my game as it would mean a lot to get feedback from such a pro.
Heyho, lizardking260!
Haha thanks, man :) I'm not a pro at all when it comes to shmups, so I'm glad something vaguely playable came out in the end. In hindsight, I should've made it a lot easier, especially in those first few seconds.
Check out your game comments and stay funky,
Dez
Very polished game, pretty hard though, but sometimes i'd last quite a while and other times die almost instantly. Its quite nice to have such a short gameplay look, as I could play it like 20 times in a row getting better each time. Great work!
Heyho, BitHack!
Thanks, glad you enjoyed it!
I agree it's too hard... Didn't have enough time to balance it in the end.
Stay funky,
Dez
Nice game! Everything goes hand in hand, it's pretty fun, feels mostly polished and is extremely hard! The only thing I didn't like was the lack of variety in the SFX, but there's really nothing else bad about this imo. Good job!
Heyho, Lophee!
Thank you, glad you enjoyed it! More/more varied SFX is a good suggestion. If I continue with the concept, I'll make sure to implement it!
Stay funky,
Dez
i'm amazed how polished this is! Really cool game!
Heyho, Kitchen Games!
Thanks :)
Stay funky,
Dez
nice but is hard
Heyho, TheLine!
Thanks! I agree haha
Stay funky,
Dez
You clearly have some experience making games. This one is very well made. You have a clean art style that makes your game look neat and cool. I just wish I was better because I keep dying almost instantly.
Heyho, FoundTexas!
Thank you! :) Don't worry, the game came out much too hard - next versions of it will be less difficult to play.
Stay funky,
Dez
Real fun game! But real hard to play, but maybe thatβs because I have adhd. Cool game though!
Heyho, Mistafixxa069!
Thanks! Don't worry, it's really quite hard - in hindsight, I would have made it easier, too.
Stay funky,
Dez
my high score is 30000 y survived :D
Heyho, cytanic!
Niiiice! Well done, man!
Stay funky,
Dez
I was surprised that I died in less than 2 secs lol. The game is too short man! Or it's me who can't last more than 20 secs ?
Same lol
yep
Heyho, Bell!
Haha it's really only 10 seconds playtime (with the option to extend it to a maximum of 20 seconds) ;)
Stay funky,
Dez