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A jam submission

Don't turn off the damn lightView game page

Submitted by pigseverywhere — 1 day, 5 hours before the deadline
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Don't turn off the damn light's itch.io page

Results

CriteriaRankScore*Raw Score
Music and Sound#83.4583.458
Overall#103.4333.433
Graphics#133.6673.667
Theme#173.6253.625
Gameplay/Fun#193.1673.167
Creativity#213.2503.250

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game follow the theme?
Our game follows the theme by focusing on a mini-game centered around turning lights on or off. Light plays a key role, both as a core mechanic and as the foundation of the game's narrative. For the protagonist, light is essential—not only for survival but also to confront her fear of the darkness and the ominous events that unfold when the lights go out.

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Comments

Submitted(+1)

Good game, easy to complete and enjoy full game play. Victory and onward.

Theme and setting was nice and little details were interesting.

Developer

Thank you truly

Submitted(+1)

The atmosphere of the game is very well done, the gameplay is very good.

And as some already mentioned, this is a great Game, Keep updating and improving it after the Jam and it could very well end up being a success. A million-dollar success XD anyway, great job💛


I appreciate if you try my game too 

Developer

We hope you are right, we intend to continue, and thank you for the support.

Submitted(+1)

Like the atmosphere of the game and art!
Interesting way to tell a story through writing on the wall

Developer(+1)

Thank you. It's harder to see things upfront, but I believe it adds an extra layer to try and understand beyond the 'simplicity' of the game.

Submitted

Totally agree

Submitted(+1)

I replayed it just so I could rub it into that stupid plushie's face.

Very, very nice work, friends.

This one is a keeper.

Developer

Thank you 😊

(+1)

Good game lol, the floating face monster lmao

Developer

Quack 🦆

Submitted(+1)

It's the best I've seen, good atmosphere and good gameplay, good work

Developer

Thank you, we truly appreciate it!

Submitted(+1)

As soon as I started the game the graphics were amazing and the modeling was super well done. The gameplay itself was super fun and fast paced. I enjoyed the intensity of trying to turn on all the lights quickly, and the game instructions were very easy to understand. Super well made. :)

Developer

We truly appreciate it!

Submitted(+1)

This game IS SOOOO UDNERRATTED ,This should be a AAA game imo ,Has good graphics ,good design ,cool mechanics.. ect Very good job :D

Developer

Hahaha, who knows, maybe one day. Thank you!

Submitted(+1)

Amazing art style! Games looks really pretty.

Developer

😊

Submitted(+1)

screw that bear duck man, he's a cheater. the game looks beautiful, great job!

Developer

The bear duck is listening O-O... and we thank you!

Submitted(+1)

Really cool art style and the music builds a great atmosphere

Developer

We greatly appreciate it.

Submitted(+1)

LOVED This,  the ending and intro cutscenes are rly satisfying and the main gameplay part is rly good, the story sprinkled throughout the map is excellent. Playing this as someone who hates horror games, you did amazing. The Art is stunning too. 

One Funny thing though, the game felt so fleshed out and so good, that I often felt myself expecting more, like my first playthrough I didnt even touch the portal cuz I was scared it was some secret ending and wanted to wait till later.

Two suggestions though, the game is a bit easy, which is understandable since its mostly about the story, and the timer was so long, I legit found myself just standing still counting the seconds down.

Amazing job tho I loved this

Developer

We greatly appreciate the kind words and feedback! We decided to keep the game more "closed off" to avoid loose ends, but we did consider adding more levels, mechanics, story, and even a system to interact with papers to expand the lore. Since that would’ve required more time than we had, we chose to focus on making something more compact and polished.

That said, after the evaluation period, our plan is to revisit the game: improve it, expand it, add more challenges, and even increase the difficulty.