Thank you for taking the time!
And yeah, the projected run lasts 5 minutes, which in hindsight is too long for a jam. We've learned a lot about managing that from the rest of you good lads and lasses.
Hugs and thank you!
Thunderbit
Creator of
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Quite a wholesome experience and an interesting take on mental health.
The faults we see are more of a product of the short timeframe we got to make the game than flaws with the game itself. Written works, we know for experience, eat up a lot of time.
The symbolism by which you tell the tale was something we enjoyed!
Give it a bit of polishing and it could very likely stand on its own outside of the limits of the jam.
Many hugs and good work.
Hard to fit the theme more than this!
We think that the game would benefit from upping the pace by a fair margin, to match how fast the enemies will hit you.
The juke box is a nice touch, sounds pretty good.
The art style isn't for everyone, but we do appreciate well done minimalism, so you get a high score from us there.
Nice entry, hugs!
Damn, folks. 10 out 10 in atmosphere.
The sounds, the tale and the mechanics do a lot to pull you into the tension the protagonist should be going through.
Nice work with the checkpoint system, by the way. Makes the experience a lot more enjoyable.
We sadly got softlocked with the monster being right in front of the spawn point and the checkpoint played against us right there, but, given the scope of the work and the timeframe of the jam, I still think you deserve high praise!
That being said, tone up the brightness of the compass. I have old man eyes T_T.
Good work, folks. Keep it up.
Before anything else, a heartfelt congratulation for making it to the end goal!
Many are the ones who embark on such a trial but few are those who actually get to the finish line.
That in itself is a victory and you should cherish all you've learned. In the end, that's what you will carry forward.
You guys as developers already know most of what you need to improve on from what I can read. What you lacked was the experience and getting here is already working on that, ain't it?
We'll look forward to your work in other jams if we coincide again! Hugs.