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Thunderbit

23
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A member registered Apr 02, 2024 · View creator page →

Creator of

Recent community posts

Thank you for taking the time!

And yeah, the projected run lasts 5 minutes, which in hindsight is too long for a jam. We've learned a lot about managing that from the rest of you good lads and lasses.

Hugs and thank you!

Quite a wholesome experience and an interesting take on mental health.

The faults we see are more of a product of the short timeframe we got to make the game than flaws with the game itself. Written works, we know for experience, eat up a lot of time.

The symbolism by which you tell the tale was something we enjoyed!

Give it a bit of polishing and it could very likely stand on its own outside of the limits of the jam.

Many hugs and good work.

Hard to fit the theme more than this!

We think that the game would benefit from upping the pace by a fair margin, to match how fast the enemies will hit you.

The juke box is a nice touch, sounds pretty good.

The art style isn't for everyone, but we do appreciate well done minimalism, so you get a high score from us there.

Nice entry, hugs!

This could really be a kicker in the android playstore with some polishing, that's how entertaining it was.

Do add some settings for volume and some little effects here and there and you got a keeper!

Pretty cute art!

One of the most original games so far!

Good work, friend. Also nice work on sound department.

About suggestions, maybe some kind of cue of where to search next?

You get a like for naming the leviathan Otto. Don't worry, pal! We did like it.

I replayed it just so I could rub it into that stupid plushie's face.

Very, very nice work, friends.

This one is a keeper.

Could've used a bit more generous battery management, but the checkpoint system was a nice touch to lower how harsh the final effect was.

Game fits the theme to a T, even if it's really hard.

Nice entry!

I was really jealous of not getting the monster to show up the first time but a good reset got it fixed.

We really liked the artwork. Nice atmosphere! Freaking scared the beejesus out of us.

The sounds are simple but effective.

Keep it up, friend.

Dem voices, tho. Haha!

Hugs, fam. Could be really fun with a proper polishing. Got a good couple laughs out of me, while losing. That's how you know you're on the right path.

Also, best tutorial so far.

Damn, folks. 10 out 10 in atmosphere.

The sounds, the tale and the mechanics do a lot to pull you into the tension the protagonist should be going through.

Nice work with the checkpoint system, by the way. Makes the experience a lot more enjoyable.

We sadly got softlocked with the monster being right in front of the spawn point and the checkpoint played against us right there, but, given the scope of the work and the timeframe of the jam, I still think you deserve high praise!

That being said, tone up the brightness of the compass. I have old man eyes T_T.

Good work, folks. Keep it up.

You got a laugh out of me. Thank you for that. Believe us, we're very aware. That villain like monologue at the start really gets to you after a while.

And also thank you for playing!

Before anything else, a heartfelt congratulation for making it to the end goal!

Many are the ones who embark on such a trial but few are those who actually get to the finish line.

That in itself is a victory and you should cherish all you've learned. In the end, that's what you will carry forward.

You guys as developers already know most of what you need to improve on from what I can read. What you lacked was the experience and getting here is already working on that, ain't it?

We'll look forward to your work in other jams if we coincide again! Hugs.

Thanks for the feedback! Very much appreciated and we'll be sure to keep it in mind. Quite happy it left an impression. Salute!

Haha! Thank you kindly. If it makes you feel better, I died three times while testing the finished game and we made the damn thing. Happy you liked it!

Wow! That's the first that I can say, haha. Congratulations to all parts of the team, very nicely done, folks.
Those shaders are freaky and the plot twist really got me, which was quite the confluence of writing, sound design and visuals.
Keep it going!

I had a good laugh with the game. Loved the aesthetic!

My faves where the ponies

An amazing take on a plataformer. The game mechanic is refreshing and uncommon for this types of games and I had a lot of fun trying new things.

Thank you very much! Glad you liked it!

Thanks for playing! And yes of course I will!

I'm glad you enjoyed it! Thank you very much!

Leave any thoughts you have on the game or its features here! Happy gaming, people.

For all the sneakies you may find prowling around the game, please report them here!