Cute Art rly relaxing, this was really fun :)
the-MAisonry
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Amazing idea the game felt so good and it felt so nice to crush them, and the puzzles were pretty easy but were nice. if I had one suggestion would be particles but u somehow were able to make the whole game feel so squishy and slimy(in a good way) that made the game feel so nice without particle effects.
Super fun game, slowly scaling up my power was fun I just wish it wasnt so damn difficult after some time, I feel like I was locked away from more cool conntent that i wanted to see cuz if i even dare miss the repair its just over instantly. It would be nice if the durability increased with each upgrade, but im just speculating. Really good game tho.
This game was actually amazing I had so much fun, but ran out of time to play at around level 12(i think) this game is so good the simple yet really smooth graphics combined with amazing animations was amazing. the puzzles are actually awesome. The concept was so good using scaling as movement is such a cool idea, and the soundtrack was literally the best. Overall an AMAZING game
NIce simplistic style, simple controls, honestly good over all base mechanics but the powerups are the real star of this game the variety and chaos they bring to this simple game and a good soundtrack combine well to give a real arcade feel. With so much variety in the gameplay levels its amazing. my only problem is that the symbols on each power up are hard to see, its kinda nice adds to the chaos lol.
You guys should be incredibly proud, this is an amazing project.
This is an amazing idea, the simplicity in art and gameplay gives it a nice feel while having decently complicated puzzles while also clearly still having crazy potential, my only issue was a few glitches like my ball coming out the wrong side of the portal and no clipping thru walls and out of camera view, and occainsonal shading errors most of these can be easily overlooked. The only suggestion id have would have been to make the small ball a little easier to see(contrasting collars, harsher outline etc.).
Really good job :), u should be very proud
I love the application of the theme here, the style and art is rly good. The game is fairly difficult and fun, I often times found myself rushing to get that pearl complete only to get it washed straight off into the sea before it was in my bucket lol. Me personally I think the timer was too slow for me to effeciently gather shells and sort bags, but thats probably my lack of skill.
This was awesome I loved it, the art was amazing and the concept itself was really good, but a personal problem for me was that I struggled to use the bananas spinning gripping I wasn't able to rly understand it, the awesome descriptions were really cool and the platforming part is amazingly well done.
Really Fun, and the smooth transitions between wavelengths combined with the nice intro and outro show you spent the 3 days wisely. My only problem is that it is hard to get the hang of it and once you do the game becomes too easy on all levels, I feel like this is an error with the concept itself. But the game is really fun with a cool and unique idea, executed well.
Great Job!
This is one of my favorites from the jam, the gameplay is relatively simple, but you were able to make some complex levels. It is accompanied by good music and nice art. The presentation was amazing. However I must ask why the controls felt so slow, It felt like the controls lagged causing the game to become 10x more difficult in a way that isn't fair to the Player.
Great job, you got a lot of work done in only 3 days!