Absolutely loved the whole visual aesthetic of the game, it really fits the theme well. I have some nitpicks (the stiff, grid-based movement being the biggest one), but I really adored this one... Thank you for making it!
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Acorn Grove's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cozy: Does the game you feel cozy? | #25 | 4.036 | 4.036 |
Overall: Is the game objectively good? | #29 | 3.857 | 3.857 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #29 | 4.250 | 4.250 |
Fun: Is the game enjoyable or satisfying to play? | #31 | 3.750 | 3.750 |
Creativity: Does the game include something unexpected or interesting? | #34 | 3.714 | 3.714 |
Theme: Does this game represent the theme well? | #53 | 3.893 | 3.893 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
wow, easily my new favorite! I'm an absolute sucker for the old Links Awakening art style, and you SMASHED IT! The art is crazy good, and the overall aesthetic is lovely! I love the slight metroidvania feel with the pumpkins and the hammer, and it was just a very lovely setting. 9/10 job, I just wish it had audio! Some classic music, or even general sound effects, would've pushed it over the top for me for sure! But with how polished this is, I get how game jams can be :)
-Mopi
It’s really impressive that you managed to implement all this in two weeks! The art is great and perfectly evocative of Game Boy classics, and so are the minigames.
Besides sound, one thing I’d like to ask if it’s possible to implement is to let the main character walk freely, like in Link’s Awakening, instead of being restricted to a grid like in the Pokémon games. I feel like it’d make getting from place to place feel more convenient if you could move diagonally, for example!
Honestly Im impressed! I love the way how both the world's textures and layout look, Wandering around the map and encountering obstacles that can be solved by obtaining items from other quests made exploring parts of the game's world fun! A quality game overall! Only thing I felt a tiny bit weird while playing was the Z and X keys being used to interact with things but at the same time it really gave off that one feeling of playing an old game through an emulator with the default keybinds set which in a way goes well with the game's art style. Amazing Job!
OKAY WOW! Was every art asset drawn specifically for this game? Like it's impressive regardless, but if it was all made from scratch within the time allotted, you're on a whole different level!!!
Great game, full stars!!!
This game feels oh so cozy…☺️
So cozy that I feel like I want to sleep
Cool game!
In the beginning i was a bit confused because of the controls (z,x) but overall great game!
I reall don't like the shit-z-x-return setup. Because you exclude everyone that doesn't have that kind of layout. Stereotypical button choices are a thing and good in their way. Was there a reason why this started exactly like the old Zelda - Links Awakening ? :) If not: It still got a chuckle out of me :3
Wouldn't start the game for me when I click (or press start) on new game...
Really fun game. I loved the writing and the art. The minigames also added a lot to it and overall it's extremely cute.
Excessively cute game. I like the Links Awakening vibe of the art
Highly rated, Its obviously very polished and fit for the style. The gameplay is exactly like that of its time which has its ups and downs. Overall the quest aspect kept my interest and it was a great experience. Great job!
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